Rising Tide

Room ID: 92

Wiki
Difficulty filter

From: 1
Left Door
To: 1
Left Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 4,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_heatProof"
{
  "resetRoom": {
    "nodes": [
      1,
      2
    ],
    "mustStayPut": false
  }
}
{
  "refill": [
    "Energy",
    "Missile",
    "Super"
  ]
}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_canHeatedCrystalFlash"
From: 1
Left Door
To: 2
Right Door

Building runspeed can speed up the room a noticable amount.

Requires:

"SpaceJump"
{
  "heatFrames": 460
}
From: 1
Left Door
To: 2
Right Door

Building runspeed can speed up the room a noticable amount.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 2,
    "speedBooster": "any"
  }
}

Requires:

"SpaceJump"
{
  "heatFrames": 370
}
From: 1
Left Door
To: 2
Right Door

Requires:

{
  "or": [
    {
      "and": [
        "canTrickyJump",
        {
          "heatFrames": 540
        }
      ]
    },
    {
      "heatFrames": 660
    }
  ]
}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 0,
    "speedBooster": "any"
  }
}

Requires:

"Morph"
{
  "enemyDamage": {
    "enemy": "Sova",
    "type": "contact",
    "hits": 1
  }
}
{
  "enemyDamage": {
    "enemy": "Dragon",
    "type": "contact",
    "hits": 1
  }
}
{
  "heatFrames": 480
}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInSpeedballing": {
    "runway": {
      "length": 3,
      "openEnd": 1
    }
  }
}

Requires:

"canSpeedball"
"canSlowShortCharge"
{
  "heatFrames": 360
}
From: 1
Left Door
To: 2
Right Door

Spark in line with the top of the door. Sparking too low or too high will crash early.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canMidairShinespark"
{
  "heatFrames": 210
}
{
  "shinespark": {
    "frames": 90,
    "excessFrames": 5
  }
}
From: 1
Left Door
To: 2
Right Door

Spark in line with the top of the door. Sparking too low or too high will crash early.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 13
  }
}

Requires:

"canMidairShinespark"
{
  "heatFrames": 205
}
{
  "shinespark": {
    "frames": 92,
    "excessFrames": 5
  }
}
From: 1
Left Door
To: 2
Right Door

Spark in line with the top of the door. Sparking too low or too high will crash early.

Entrance condition:

{
  "comeInWithSpark": {
    "position": "top"
  }
}

Requires:

"canMidairShinespark"
{
  "heatFrames": 195
}
{
  "shinespark": {
    "frames": 95,
    "excessFrames": 5
  }
}
From: 2
Right Door
To: 1
Left Door

Requires:

"SpaceJump"
{
  "heatFrames": 450
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 2,
    "speedBooster": "any"
  }
}

Requires:

"SpaceJump"
{
  "heatFrames": 390
}
From: 2
Right Door
To: 1
Left Door

Spark in line with the top of the door. Sparking too low or too high will crash early.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canMidairShinespark"
{
  "heatFrames": 210
}
{
  "shinespark": {
    "frames": 90,
    "excessFrames": 3
  }
}
From: 2
Right Door
To: 1
Left Door

Spark in line with the top of the door. Sparking too low or too high will crash early.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 13
  }
}

Requires:

"canMidairShinespark"
{
  "heatFrames": 205
}
{
  "shinespark": {
    "frames": 92,
    "excessFrames": 3
  }
}
From: 2
Right Door
To: 1
Left Door

Spark in line with the top of the door. Sparking too low or too high will crash early.

Entrance condition:

{
  "comeInWithSpark": {
    "position": "top"
  }
}

Requires:

"canMidairShinespark"
{
  "heatFrames": 195
}
{
  "shinespark": {
    "frames": 95,
    "excessFrames": 3
  }
}
From: 2
Right Door
To: 1
Left Door

Build up run speed to travel farther when jumping.

Requires:

{
  "heatFrames": 540
}
{
  "or": [
    "canTrickyJump",
    {
      "heatFrames": 160
    }
  ]
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 0,
    "speedBooster": "any"
  }
}

Requires:

"Gravity"
{
  "enemyDamage": {
    "enemy": "Dragon",
    "type": "contact",
    "hits": 1
  }
}
{
  "enemyDamage": {
    "enemy": "Sova",
    "type": "contact",
    "hits": 1
  }
}
{
  "heatFrames": 500
}
{
  "lavaFrames": 360
}
From: 2
Right Door
To: 1
Left Door

Jump to the first long platform then use a the full platform to jump and mockball through the lava.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 0,
    "speedBooster": "any"
  }
}

Requires:

"Gravity"
"canTrickyJump"
"canMockball"
{
  "enemyDamage": {
    "enemy": "Dragon",
    "type": "contact",
    "hits": 1
  }
}
{
  "heatFrames": 480
}
{
  "lavaFrames": 240
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        7,
        2
      ]
    ]
  }
}

Requires:

{
  "heatFrames": 50
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ],
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 4,
    "openEnd": 1
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

"h_canHeatedCrystalFlash"

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 92,
  "name": "Rising Tide",
  "area": "Norfair",
  "subarea": "Upper",
  "subsubarea": "East",
  "playable": true,
  "roomAddress": "0x7AFA3",
  "roomEnvironments": [
    {
      "heated": true
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Left Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x0019732",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 2,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001973e",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    }
  ],
  "enemies": [
    {
      "id": "e1",
      "groupName": "Rising Tide Sovas",
      "enemyName": "Sova",
      "quantity": 5,
      "betweenNodes": [
        1,
        2
      ],
      "dropRequires": [
        "h_heatProof"
      ]
    },
    {
      "id": "e2",
      "groupName": "Rising Tide Dragons",
      "enemyName": "Dragon",
      "quantity": 4,
      "betweenNodes": [
        1,
        2
      ],
      "dropRequires": [
        "h_heatProof",
        {
          "or": [
            "Gravity",
            "Grapple"
          ]
        }
      ]
    },
    {
      "id": "e3",
      "groupName": "Rising Tide Squeepts",
      "enemyName": "Squeept",
      "quantity": 2,
      "betweenNodes": [
        1,
        2
      ],
      "dropRequires": [
        "h_heatProof"
      ]
    }
  ],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    }
  ],
  "strats": [
    {
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 4,
          "openEnd": 1
        }
      }
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Sova Farm",
      "requires": [
        "h_heatProof",
        {
          "resetRoom": {
            "nodes": [
              1,
              2
            ],
            "mustStayPut": false
          }
        },
        {
          "refill": [
            "Energy",
            "Missile",
            "Super"
          ]
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canHeatedCrystalFlash"
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "SpaceJump",
      "requires": [
        "SpaceJump",
        {
          "heatFrames": 460
        }
      ],
      "note": "Building runspeed can speed up the room a noticable amount."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "SpaceJump with Run Speed",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 2,
          "speedBooster": "any"
        }
      },
      "requires": [
        "SpaceJump",
        {
          "heatFrames": 370
        }
      ],
      "note": "Building runspeed can speed up the room a noticable amount."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Platforming",
      "requires": [
        {
          "or": [
            {
              "and": [
                "canTrickyJump",
                {
                  "heatFrames": 540
                }
              ]
            },
            {
              "heatFrames": 660
            }
          ]
        }
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Roll Under",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 0,
          "speedBooster": "any"
        }
      },
      "requires": [
        "Morph",
        {
          "enemyDamage": {
            "enemy": "Sova",
            "type": "contact",
            "hits": 1
          }
        },
        {
          "enemyDamage": {
            "enemy": "Dragon",
            "type": "contact",
            "hits": 1
          }
        },
        {
          "heatFrames": 480
        }
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Speedball Roll Under",
      "entranceCondition": {
        "comeInSpeedballing": {
          "runway": {
            "length": 3,
            "openEnd": 1
          }
        }
      },
      "requires": [
        "canSpeedball",
        "canSlowShortCharge",
        {
          "heatFrames": 360
        }
      ],
      "devNote": [
        "FIXME: Coming in already in speedball wouldn't work here, so this isn't the right entrance condition.",
        "After a new entrance condition is developed which can properly represent this, it should be switched to use it.",
        "5 Unusable tiles."
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Shinespark",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canMidairShinespark",
        {
          "heatFrames": 210
        },
        {
          "shinespark": {
            "frames": 90,
            "excessFrames": 5
          }
        }
      ],
      "note": [
        "Spark in line with the top of the door.",
        "Sparking too low or too high will crash early."
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Come In Shinecharged",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 13
        }
      },
      "requires": [
        "canMidairShinespark",
        {
          "heatFrames": 205
        },
        {
          "shinespark": {
            "frames": 92,
            "excessFrames": 5
          }
        }
      ],
      "note": [
        "Spark in line with the top of the door.",
        "Sparking too low or too high will crash early."
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Enter Shinesparking",
      "entranceCondition": {
        "comeInWithSpark": {
          "position": "top"
        }
      },
      "requires": [
        "canMidairShinespark",
        {
          "heatFrames": 195
        },
        {
          "shinespark": {
            "frames": 95,
            "excessFrames": 5
          }
        }
      ],
      "note": [
        "Spark in line with the top of the door.",
        "Sparking too low or too high will crash early."
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "SpaceJump",
      "requires": [
        "SpaceJump",
        {
          "heatFrames": 450
        }
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "SpaceJump with Run Speed",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 2,
          "speedBooster": "any"
        }
      },
      "requires": [
        "SpaceJump",
        {
          "heatFrames": 390
        }
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Shinespark",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canMidairShinespark",
        {
          "heatFrames": 210
        },
        {
          "shinespark": {
            "frames": 90,
            "excessFrames": 3
          }
        }
      ],
      "note": [
        "Spark in line with the top of the door.",
        "Sparking too low or too high will crash early."
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Come In Shinecharged",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 13
        }
      },
      "requires": [
        "canMidairShinespark",
        {
          "heatFrames": 205
        },
        {
          "shinespark": {
            "frames": 92,
            "excessFrames": 3
          }
        }
      ],
      "note": [
        "Spark in line with the top of the door.",
        "Sparking too low or too high will crash early."
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Enter Shinesparking",
      "entranceCondition": {
        "comeInWithSpark": {
          "position": "top"
        }
      },
      "requires": [
        "canMidairShinespark",
        {
          "heatFrames": 195
        },
        {
          "shinespark": {
            "frames": 95,
            "excessFrames": 3
          }
        }
      ],
      "note": [
        "Spark in line with the top of the door.",
        "Sparking too low or too high will crash early."
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Platforming",
      "requires": [
        {
          "heatFrames": 540
        },
        {
          "or": [
            "canTrickyJump",
            {
              "heatFrames": 160
            }
          ]
        }
      ],
      "note": "Build up run speed to travel farther when jumping."
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Roll Under",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 0,
          "speedBooster": "any"
        }
      },
      "requires": [
        "Gravity",
        {
          "enemyDamage": {
            "enemy": "Dragon",
            "type": "contact",
            "hits": 1
          }
        },
        {
          "enemyDamage": {
            "enemy": "Sova",
            "type": "contact",
            "hits": 1
          }
        },
        {
          "heatFrames": 500
        },
        {
          "lavaFrames": 360
        }
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Tricky Roll Under",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 0,
          "speedBooster": "any"
        }
      },
      "requires": [
        "Gravity",
        "canTrickyJump",
        "canMockball",
        {
          "enemyDamage": {
            "enemy": "Dragon",
            "type": "contact",
            "hits": 1
          }
        },
        {
          "heatFrames": 480
        },
        {
          "lavaFrames": 240
        }
      ],
      "note": "Jump to the first long platform then use a the full platform to jump and mockball through the lava."
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              7,
              2
            ]
          ]
        }
      },
      "requires": [
        {
          "heatFrames": 50
        }
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport Door Lock Skip",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ],
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Top Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      }
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Bottom Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 4,
          "openEnd": 1
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canHeatedCrystalFlash"
      ]
    }
  ]
}