Red Tower: G-Mode Setup - Get Hit By Beetom

Room ID: 66

Wiki
From: 1
Top Left Door
To: 1
Top Left Door

Requires:

{
  "obstaclesNotCleared": [
    "A"
  ]
}
{
  "enemyDamage": {
    "enemy": "Beetom",
    "type": "contact",
    "hits": 5
  }
}

Exit condition:

{
  "leaveWithGModeSetup": {
    "knockback": false
  }
}