Room ID: 96
Requires: { "heatFrames": 10 } |
Requires: { "heatFrames": 50 } |
Involves leaving some drops hanging after killing the Gamets so they don't respawn. Exit condition: { "leaveWithRunway": { "length": 13, "openEnd": 0, "gentleDownTiles": 3, "gentleUpTiles": 1 } } |
Requires: { "or": [ "canPauseAbuse", { "heatFrames": 50 } ] } { "refill": [ "Energy", "Missile", "Super", "PowerBomb" ] } |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 96, "name": "Purple Farming Room", "area": "Norfair", "subarea": "Upper", "subsubarea": "East", "playable": true, "roomAddress": "0x7B051", "roomEnvironments": [ { "heated": true } ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x001979e", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Gamet Farm Junction", "nodeType": "junction", "nodeSubType": "junction" } ], "enemies": [ { "id": "e1", "groupName": "Purple Farming Room Gamets", "enemyName": "Gamet", "quantity": 5, "homeNodes": [ 2 ], "farmCycles": [ { "name": "Crouch over Gamets", "cycleFrames": 120, "requires": [ { "heatFrames": 120 } ] } ] } ], "links": [ { "from": 1, "to": [ { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 } ] } ], "strats": [ { "link": [ 1, 2 ], "name": "Base", "requires": [ { "heatFrames": 10 } ] }, { "link": [ 2, 1 ], "name": "Base", "requires": [ { "heatFrames": 50 } ] }, { "link": [ 2, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 13, "openEnd": 0, "gentleDownTiles": 3, "gentleUpTiles": 1 } }, "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ], "note": "Involves leaving some drops hanging after killing the Gamets so they don't respawn.", "devNote": "Health drops are collected while using this runway, offsetting any heat frames used to get into position." }, { "link": [ 2, 2 ], "name": "Gamet Farm", "requires": [ { "or": [ "canPauseAbuse", { "heatFrames": 50 } ] }, { "refill": [ "Energy", "Missile", "Super", "PowerBomb" ] } ] } ] }