Room ID: 226
Wait for the Rinka to spawn, then jump, so the trajectory is as high as possible. Space jump makes this a bit easier. If the Metroids are alive, lure them off screen to the left. Requires: { "or": [ "canTrickyJump", "SpaceJump" ] } { "or": [ "canMetroidAvoid", "canUseFrozenEnemies", "ScrewAttack", "f_KilledMetroidRoom1" ] } Exit condition: { "leaveWithGModeSetup": {} } |