Hellway

Room ID: 74

Wiki
Difficulty filter

From: 1
Left Door
To: 1
Left Door

Requires:

{
  "refill": [
    "Energy",
    "Missile",
    "Super"
  ]
}
From: 1
Left Door
To: 1
Left Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 3,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Use a Super to knock off a Zeela, then use it as a frozen runway.

Requires:

"h_canFrozenEnemyRunway"
{
  "ammo": {
    "type": "Super",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithRunway": {
    "length": 4,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Notable: true

Freeze the left-most Zeb while it is rising and is 1 pixel too low from making a flat runway. When it is close to thawing, run into the thorns to the left and hold left to avoid a vertical damage boost, then refreeze the Zeb as it crosses. It will now be 1 pixel higher. Freeze the Zeb again once it is in the perfect position to bridge the gap, which has a 2-3 pixel range.

Requires:

"canTrickyJump"
"h_canTrickyFrozenEnemyRunway"
{
  "thornHits": 2
}

Exit condition:

{
  "leaveWithRunway": {
    "length": 6,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

"canSamusEaterStandUp"
{
  "samusEaterFrames": 160
}
{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 2
  }
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 80
  }
}
From: 1
Left Door
To: 1
Left Door

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 1
Left Door
To: 1
Left Door

Shoot a Super towards the door while the Zeela is on the side of its platform to knock it off.

Requires:

{
  "ammo": {
    "type": "Super",
    "count": 1
  }
}
{
  "enemyDamage": {
    "enemy": "Zeela",
    "type": "contact",
    "hits": 1
  }
}
Base (Basic)
Hellway
From: 1
Left Door
To: 2
Right Door

Base (Basic)
Hellway
From: 2
Right Door
To: 1
Left Door

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ],
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 9,
    "openEnd": 1
  }
}
From: 2
Right Door
To: 2
Right Door

Use a Super to knock off a Zeela, then use it as a frozen runway.

Requires:

"h_canFrozenEnemyRunway"
{
  "ammo": {
    "type": "Super",
    "count": 1
  }
}

Exit condition:

{
  "leaveWithRunway": {
    "length": 10,
    "openEnd": 1
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

"canSamusEaterStandUp"
{
  "samusEaterFrames": 160
}
{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 2
  }
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 70
  }
}
From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithGModeSetup": {}
}

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 74,
  "name": "Hellway",
  "area": "Brinstar",
  "subarea": "Red",
  "playable": true,
  "roomAddress": "0x7A2F7",
  "roomEnvironments": [
    {
      "heated": false
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Left Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001907e",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 2,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001908a",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    }
  ],
  "enemies": [
    {
      "id": "e1",
      "groupName": "Hellway Left Zebbo",
      "enemyName": "Zebbo",
      "quantity": 1,
      "homeNodes": [
        1
      ],
      "farmCycles": [
        {
          "name": "Crouch two tiles above spawn point",
          "cycleFrames": 130,
          "requires": []
        }
      ]
    },
    {
      "id": "e2",
      "groupName": "Hellway Middle Zebbo",
      "enemyName": "Zebbo",
      "quantity": 1,
      "homeNodes": [
        1
      ],
      "farmCycles": [
        {
          "name": "Crouch two tiles above spawn point",
          "cycleFrames": 130,
          "requires": []
        }
      ]
    },
    {
      "id": "e3",
      "groupName": "Hellway Right Zebbos",
      "enemyName": "Zebbo",
      "quantity": 2,
      "homeNodes": [
        1
      ],
      "farmCycles": [
        {
          "name": "Turnaround two tiles above spawn",
          "cycleFrames": 240,
          "requires": [],
          "note": "Involves tiny hops to get the drops as well"
        },
        {
          "name": "Grapple turnaround two tiles above spawn",
          "cycleFrames": 175,
          "requires": [
            "Grapple"
          ]
        }
      ]
    },
    {
      "id": "e4",
      "groupName": "Hellway Zeelas",
      "enemyName": "Zeela",
      "quantity": 4,
      "homeNodes": [
        1
      ]
    }
  ],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    }
  ],
  "strats": [
    {
      "link": [
        1,
        1
      ],
      "name": "Zebbo Farm",
      "requires": [
        {
          "refill": [
            "Energy",
            "Missile",
            "Super"
          ]
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Leave With Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 3,
          "openEnd": 1
        }
      }
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Leave With Runway - Frozen Zeela",
      "requires": [
        "h_canFrozenEnemyRunway",
        {
          "ammo": {
            "type": "Super",
            "count": 1
          }
        }
      ],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 4,
          "openEnd": 1
        }
      },
      "note": "Use a Super to knock off a Zeela, then use it as a frozen runway."
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Hellway Frozen Zeb Runway",
      "notable": true,
      "requires": [
        "canTrickyJump",
        "h_canTrickyFrozenEnemyRunway",
        {
          "thornHits": 2
        }
      ],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 6,
          "openEnd": 1
        }
      },
      "note": [
        "Freeze the left-most Zeb while it is rising and is 1 pixel too low from making a flat runway.",
        "When it is close to thawing, run into the thorns to the left and hold left to avoid a vertical damage boost, then refreeze the Zeb as it crosses.",
        "It will now be 1 pixel higher. Freeze the Zeb again once it is in the perfect position to bridge the gap, which has a 2-3 pixel range."
      ],
      "devNote": [
        "It is possible to farm another zeb and return and refreeze this Zeb to leave with full Energy, but that is not assumed here.",
        "FIXME: This could be done to extend the runway out of the right door as well, but it would only add 1 tile and is a pain."
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Leave Shinecharged (Samus Eater)",
      "requires": [
        "canSamusEaterStandUp",
        {
          "samusEaterFrames": 160
        },
        {
          "canShineCharge": {
            "usedTiles": 33,
            "openEnd": 2
          }
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 80
        }
      }
    },
    {
      "link": [
        1,
        1
      ],
      "name": "G-Mode Setup - Get Hit By Zebbo",
      "notable": false,
      "requires": [],
      "exitCondition": {
        "leaveWithGModeSetup": {}
      }
    },
    {
      "link": [
        1,
        1
      ],
      "name": "G-Mode Regain Mobility",
      "requires": [
        {
          "ammo": {
            "type": "Super",
            "count": 1
          }
        },
        {
          "enemyDamage": {
            "enemy": "Zeela",
            "type": "contact",
            "hits": 1
          }
        }
      ],
      "gModeRegainMobility": {},
      "note": "Shoot a Super towards the door while the Zeela is on the side of its platform to knock it off."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Base",
      "requires": []
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Base",
      "requires": []
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ],
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Top Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      }
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Bottom Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Leave With Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 9,
          "openEnd": 1
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Leave With Runway - Frozen Zeela",
      "requires": [
        "h_canFrozenEnemyRunway",
        {
          "ammo": {
            "type": "Super",
            "count": 1
          }
        }
      ],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 10,
          "openEnd": 1
        }
      },
      "note": "Use a Super to knock off a Zeela, then use it as a frozen runway."
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Leave Shinecharged (Samus Eater)",
      "requires": [
        "canSamusEaterStandUp",
        {
          "samusEaterFrames": 160
        },
        {
          "canShineCharge": {
            "usedTiles": 33,
            "openEnd": 2
          }
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 70
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "G-Mode Setup - Get Hit By Zebbo",
      "notable": false,
      "requires": [],
      "exitCondition": {
        "leaveWithGModeSetup": {}
      }
    }
  ]
}