Room ID: 50
From: 1
Left Door
To: 1
Left Door
Let a Beetom attach to Samus, then freeze it by shooting upwards. Keep a half tile gap between the Beetom and ground to have as long of a runway as possible. Requires: "h_canFrozenEnemyRunway" { "enemyDamage": { "enemy": "Beetom", "type": "contact", "hits": 1 } } Exit condition: { "leaveWithRunway": { "length": 5, "openEnd": 0 } } |