Room ID: 18
Exit condition: { "leaveWithRunway": { "length": 4, "openEnd": 0 } } |
Requires: "h_canCrystalFlash" |
Requires: "Morph" |
Notable: true Tight movement is needed to enter with a shinecharge, carry it through the morph tunnel, and spark out the right door in time. Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "Morph" "canShinechargeMovementTricky" { "shinespark": { "frames": 7 } } Exit condition: { "leaveWithSpark": { "position": "bottom" } } |
Requires: "h_canBombThings" |
Entrance condition: { "comeInSpeedballing": { "runway": { "length": 3, "openEnd": 0 } } } |
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canTemporaryBlue" "canSpringBallBounce" |
Repeatedly bomb the crumble blocks until the PLMs are overloaded. Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": true } } Requires: "h_canArtificialMorphBombs" |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 5, 3 ], [ 7, 2 ] ] } } |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Bypasses door shell: true |
Exit condition: { "leaveWithRunway": { "length": 4, "openEnd": 0 } } |
Requires: "h_canCrystalFlash" |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 18, "name": "Final Missile Bombway", "area": "Crateria", "subarea": "Central", "playable": true, "roomAddress": "0x79A44", "roomEnvironments": [ { "heated": false } ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0018c82", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0018c8e", "doorEnvironments": [ { "physics": "air" } ] } ], "enemies": [], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 } ] } ], "strats": [ { "link": [ 1, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 4, "openEnd": 0 } } }, { "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_canCrystalFlash" ] }, { "link": [ 1, 2 ], "name": "Base", "requires": [ "Morph" ] }, { "link": [ 1, 2 ], "name": "Final Missile Bombway Shinespark", "notable": true, "entranceCondition": { "comeInShinecharging": { "length": 2, "openEnd": 0 } }, "requires": [ "Morph", "canShinechargeMovementTricky", { "shinespark": { "frames": 7 } } ], "exitCondition": { "leaveWithSpark": { "position": "bottom" } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "note": "Tight movement is needed to enter with a shinecharge, carry it through the morph tunnel, and spark out the right door in time.", "devNote": "There doesn't appear to be enough time to spark out in a 'top' position." }, { "link": [ 2, 1 ], "name": "Base", "requires": [ "h_canBombThings" ] }, { "link": [ 2, 1 ], "name": "Speedball", "entranceCondition": { "comeInSpeedballing": { "runway": { "length": 3, "openEnd": 0 } } }, "requires": [] }, { "link": [ 2, 1 ], "name": "Temporary Blue Bounce", "entranceCondition": { "comeInShinecharging": { "length": 2, "openEnd": 0 } }, "requires": [ "canTemporaryBlue", "canSpringBallBounce" ], "devNote": "There is 1 unusable tile in this runway." }, { "link": [ 2, 1 ], "name": "G-mode Morph with Bombs", "entranceCondition": { "comeInWithGMode": { "mode": "any", "morphed": true } }, "requires": [ "h_canArtificialMorphBombs" ], "note": "Repeatedly bomb the crumble blocks until the PLMs are overloaded." }, { "link": [ 2, 1 ], "name": "Grapple Teleport", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 5, 3 ], [ 7, 2 ] ] } }, "requires": [] }, { "link": [ 2, 1 ], "name": "Grapple Teleport Door Lock Skip", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true }, { "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Top Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } }, { "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Bottom Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } }, { "link": [ 2, 2 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 4, "openEnd": 0 } } }, { "link": [ 2, 2 ], "name": "Crystal Flash", "requires": [ "h_canCrystalFlash" ] } ] }