Room ID: 75
Slow rolling or getting a fast mockball work equally well. Requires: { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } "canShinechargeMovementTricky" "Morph" { "obstaclesCleared": [ "A" ] } { "shinespark": { "frames": 22 } } Exit condition: { "leaveWithSpark": {} } |