Room ID: 98
|
Requires: {
"or": [
"canTrivialMidAirMorph",
"h_useSpringBall",
{
"and": [
"h_usePowerBomb",
{
"heatFrames": 260
}
]
},
{
"and": [
"Morph",
"Wave",
{
"heatFrames": 180
}
]
}
]
}
{
"heatFrames": 200
}Collects items: 3 Dev note: The Wave and Power Bomb options ride the rising tower, to avoid a mid-air morph. |