Room ID: 8
 
        | 
 Requires: {
  "obstaclesCleared": [
    "C"
  ]
}
{
  "canShineCharge": {
    "usedTiles": 19,
    "steepUpTiles": 2,
    "steepDownTiles": 1,
    "openEnd": 2
  }
}
{
  "shinespark": {
    "frames": 125
  }
}Exit condition: {
  "leaveWithSpark": {
    "position": "top"
  }
}Unlocks doors: {"types":["ammo"],"requires":[],"useImplicitRequires":false}Dev note: Unlocking the door is free since the obstacle C cleared means that any lock was already taken care of. |