Room ID: 76
|
Requires: {
"or": [
{
"enemyKill": {
"enemies": [
[
"Boyon",
"Boyon",
"Boyon",
"Boyon"
]
],
"excludedWeapons": [
"Bombs",
"PseudoScrew"
]
}
},
{
"and": [
"canBePatient",
"h_useMorphBombs"
]
},
{
"and": [
{
"enemyDamage": {
"enemy": "Boyon",
"type": "contact",
"hits": 16
}
},
"canPseudoScrew"
]
}
]
}Clears obstacles: A |