Room ID: 61
Carefully freeze the hoppers without taking too much damage but also without accidently killing all of the enemies. Requires: { "obstaclesNotCleared": [ "A" ] } "canTrickyUseFrozenEnemies" "canTrickyJump" { "enemyDamage": { "enemy": "Sidehopper", "type": "contact", "hits": 1 } } { "or": [ { "and": [ "Wave", "Spazer" ] }, "Plasma", { "enemyDamage": { "enemy": "Sidehopper", "type": "contact", "hits": 1 } } ] } |