Room ID: 60
From: 1
Top Right Door
To: 4
Top Left Junction
2 hits are expected to be taken. The first can be either from a Sidehopper or from a spike. Second hit will be from a Sidehopper. It is possible to avoid the first hit by opening the door and standing in the doorway while killing the first hopper. Requires: {
"enemyDamage": {
"enemy": "Sidehopper",
"type": "contact",
"hits": 1
}
}
{
"or": [
{
"enemyDamage": {
"enemy": "Sidehopper",
"type": "contact",
"hits": 1
}
},
{
"spikeHits": 1
},
{
"and": [
{
"doorUnlockedAtNode": 1
},
"canDodgeWhileShooting"
]
}
]
} |