Room ID: 50
From: 2
Right Door
To: 1
Left Door
Depending on Samus' momentum when entering the room, it may be necessary to make a small jump before shooting open the door, to avoid a Beetom from blocking the shot. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 30 } "canShinechargeMovementComplex" { "shinespark": { "frames": 16 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |