Room ID: 44
From: 10
Right Etecoon Shaft - Bottom Left Door
To: 14
Right Etecoon Shaft - Wall Jump Climb Checkpoint Junction
Entrance condition: { "comeInWithSidePlatform": { "platforms": [ { "minHeight": 2, "maxHeight": 2, "minTiles": 45, "speedBooster": true, "obstructions": [ [ 1, 0 ] ], "requires": [], "note": "Applies to Halfie Climb Room." }, { "minHeight": 3, "maxHeight": 3, "minTiles": 39.4375, "speedBooster": true, "obstructions": [ [ 3, 2 ] ], "requires": [], "note": "Applies to Metal Pirates Room.", "detailNote": [ "This has a 2-frame window for the jump,", "then a 1-frame or 2-frame window for the morph (after the transition), depending on the jump,", "with a last-frame jump giving a 2-frame morph window." ] } ] } } Requires: "canInsaneJump" "canMomentumConservingMorph" "canTrickySpringBallJump" Dev note: This strat is not very useful, since the in-room tricky dash jump into spring ball jump is easier. |