Room ID: 33
Use a Waver to damage boost across part of the room, then pass through any remaining enemies while IFrames are active. Killing the first waver and damage boosting with the second may be easier. Entrance condition: { "comeInShinecharged": { "framesRequired": 140 } } Requires: "canShinechargeMovementTricky" "canHorizontalDamageBoost" "canTrickyJump" "canHitbox" { "enemyDamage": { "enemy": "Waver", "type": "contact", "hits": 1 } } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |