Room ID: 33
        | 
 
 Fire a Plasma shot while running into the room, jump and activate the shinespark wind-up mid-air. Wait to spark right until just as the Plasma shot goes off screen. Entrance condition: {
  "comeInShinecharged": {}
}Requires: {
  "shineChargeFrames": 40
}
"Plasma"
"canHeroShot"
"canShinechargeMovementTricky"
"canMidairShinespark"
{
  "shinespark": {
    "frames": 37
  }
}Exit condition: {
  "leaveWithSpark": {
    "position": "bottom"
  }
}Unlocks doors: {
  "types": [
    "super"
  ],
  "requires": [],
  "devNote": "FIXME: Using a Super seems extremely awkward but possible; add a higher-level tech requirement here."
}
{"types":["missiles","powerbomb"],"requires":["never"]} |