Room ID: 32
        
        From: 12 
    Top Junction 
        To: 6 
Middle Right Door (By Zeb Farm) 
 Preopen the door and shotblock, then go back and charge a shinespark. Springball through the short morphball tunnel to just have enough time to shinespark out the door. Requires: {
  "notable": "Shinespark, Morph Tunnel Rush"
}
"canShinechargeMovementComplex"
"h_useSpringBall"
"h_shinechargeMaxRunway"
{
  "shinespark": {
    "frames": 25
  }
}Exit condition: {
  "leaveWithSpark": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |