Room ID: 32
From: 12
Top Junction
To: 6
Middle Right Door (By Zeb Farm)
Preopen the door and shotblock, then go back and charge a shinespark. Springball through the short morphball tunnel to just have enough time to shinespark out the door. Requires: { "notable": "Shinespark, Morph Tunnel Rush" } "canShinechargeMovementComplex" "h_canUseSpringBall" "h_canShineChargeMaxRunway" { "shinespark": { "frames": 25 } } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |