Room ID: 309
Exit condition: { "leaveWithRunway": { "length": 13, "openEnd": 0 } } |
Requires: { "doorUnlockedAtNode": 2 } Exit condition: { "leaveWithRunway": { "length": 14, "openEnd": 0 } } Unlocks doors: {"nodeId":2,"types":["missiles"],"requires":[{"heatFrames":50}]} {"nodeId":2,"types":["super"],"requires":[]} {"nodeId":2,"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Requires: "h_canHeatedCrystalFlash" |
Entrance condition: { "comeInShinecharged": { "framesRequired": 55 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 13, "openEnd": 0 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveShinecharged": { "framesRemaining": 160 } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharged": { "framesRequired": 10 } } Requires: { "shinespark": { "frames": 21 } } { "heatFrames": 55 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 1 } } Requires: { "heatFrames": 120 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 12, 12 ], [ 12, 13 ] ] } } Bypasses door shell: true |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 12, 12 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 12, 12 ] ] } } Bypasses door shell: true |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 12, 13 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 12, 13 ] ] } } Bypasses door shell: true |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 1 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 1 } } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 2 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 2 } } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
Requires: { "heatFrames": 30 } |
From: 1
Left Door
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInShinecharged": { "framesRequired": 30 } } Requires: "canShinechargeMovementComplex" "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 30 } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } |
From: 1
Left Door
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInShinecharging": { "length": 13, "openEnd": 0 } } Requires: "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 90 } Exit condition: { "leaveShinecharged": { "framesRemaining": 130 } } |
From: 1
Left Door
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 0 } } Requires: "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 40 } Exit condition: { "leaveShinecharged": { "framesRemaining": 165 } } |
Entrance condition: { "comeInShinecharged": { "framesRequired": 55 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 13, "openEnd": 0 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveShinecharged": { "framesRemaining": 155 } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharged": { "framesRequired": 10 } } Requires: { "shinespark": { "frames": 21 } } { "heatFrames": 55 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 1 } } Requires: { "heatFrames": 120 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 1 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 1 } } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 2 } } Requires: { "heatFrames": 55 } Exit condition: { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 2 } } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Bypasses door shell: true |
Exit condition: { "leaveWithRunway": { "length": 13, "openEnd": 0 } } |
Requires: { "doorUnlockedAtNode": 1 } Exit condition: { "leaveWithRunway": { "length": 14, "openEnd": 0 } } Unlocks doors: {"nodeId":1,"types":["missiles"],"requires":[{"heatFrames":50}]} {"nodeId":1,"types":["super"],"requires":[]} {"nodeId":1,"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
Requires: "h_canHeatedCrystalFlash" |
Requires: { "heatFrames": 30 } |
From: 2
Right Door
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInShinecharged": { "framesRequired": 30 } } Requires: "canShinechargeMovementComplex" "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 30 } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } |
From: 2
Right Door
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInShinecharging": { "length": 13, "openEnd": 0 } } Requires: "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 90 } Exit condition: { "leaveShinecharged": { "framesRemaining": 130 } } |
From: 2
Right Door
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInShinecharging": { "length": 6, "openEnd": 0 } } Requires: "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 40 } Exit condition: { "leaveShinecharged": { "framesRemaining": 165 } } |
Requires: { "heatFrames": 30 } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":30}]} |
Requires: { "heatFrames": 30 } Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":30}]} |
Requires: "h_LowerNorfairElevatorDownwardFrames" { "heatFrames": 10 } |
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride
Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt. Requires: "canManageReserves" { "autoReserveTrigger": {} } |
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride
Requires: { "or": [ { "and": [ { "doorUnlockedAtNode": 1 }, { "doorUnlockedAtNode": 2 }, { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } } ] }, { "and": [ { "or": [ { "doorUnlockedAtNode": 1 }, { "doorUnlockedAtNode": 2 } ] }, { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 12, "openEnd": 0 } } ] } { "heatFrames": 240 } "h_LowerNorfairElevatorDownwardFrames" Exit condition: { "leaveShinecharged": { "framesRemaining": 130 } } Unlocks doors: {"nodeId":1,"types":["missiles"],"requires":[{"heatFrames":50}]} {"nodeId":1,"types":["super"],"requires":[]} {"nodeId":1,"types":["powerbomb"],"requires":[{"heatFrames":110}]} {"nodeId":2,"types":["missiles"],"requires":[{"heatFrames":50}]} {"nodeId":2,"types":["super"],"requires":[]} {"nodeId":2,"types":["powerbomb"],"requires":[{"heatFrames":110}]} |
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride
In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent. Requires: "h_heatProof" "h_canElevatorCrystalFlash" Exit condition: { "leaveNormally": {} } |
From: 4
Bottom of Elevator Ride
To: 1
Left Door
Entrance condition: { "comeInShinecharged": { "framesRequired": 50 } } Requires: "canShinechargeMovementComplex" "h_LowerNorfairElevatorUpwardFrames" { "heatFrames": 50 } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom of Elevator Ride
To: 1
Left Door
Entrance condition: { "comeInShinecharged": { "framesRequired": 20 } } Requires: "h_LowerNorfairElevatorUpwardFrames" { "shinespark": { "frames": 6 } } { "heatFrames": 50 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom of Elevator Ride
To: 2
Right Door
Entrance condition: { "comeInShinecharged": { "framesRequired": 50 } } Requires: "canShinechargeMovementComplex" "h_LowerNorfairElevatorUpwardFrames" { "heatFrames": 50 } Exit condition: { "leaveShinecharged": { "framesRemaining": "auto" } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom of Elevator Ride
To: 2
Right Door
Entrance condition: { "comeInShinecharged": { "framesRequired": 20 } } Requires: "h_LowerNorfairElevatorUpwardFrames" { "shinespark": { "frames": 6 } } { "heatFrames": 50 } Exit condition: { "leaveWithSpark": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 4
Bottom of Elevator Ride
To: 4
Bottom of Elevator Ride
Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false } } Exit condition: { "leaveWithGMode": { "morphed": false } } |
From: 5
Ride Elevator Up Spawn At Junction
To: 3
Elevator Platform
Requires: "h_LowerNorfairElevatorUpwardFrames" { "heatFrames": 10 } |
From: 5
Ride Elevator Up Spawn At Junction
To: 3
Elevator Platform
Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt. Requires: "canManageReserves" { "autoReserveTrigger": {} } { "heatFrames": 10 } |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 309, "name": "Lower Norfair Elevator", "area": "Norfair", "subarea": "Upper", "subsubarea": "East", "playable": true, "roomAddress": "0x7AF3F", "roomEnvironments": [ { "heated": true } ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0019702", "doorOrientation": "left", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x00196ea", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 3, "name": "Elevator Platform", "nodeType": "junction", "nodeSubType": "junction" }, { "id": 4, "name": "Bottom of Elevator Ride", "nodeType": "door", "nodeSubType": "elevator", "nodeAddress": "0x00196f6", "doorOrientation": "down", "spawnAt": 5 }, { "id": 5, "name": "Ride Elevator Up Spawn At Junction", "nodeType": "junction", "nodeSubType": "junction" } ], "enemies": [], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 }, { "id": 3 }, { "id": 4 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 }, { "id": 3 }, { "id": 4 } ] }, { "from": 3, "to": [ { "id": 1 }, { "id": 2 }, { "id": 4, "note": "This link exists because of how Samus takes heatdamage while riding the elevator.", "devNote": "The extra heat frames are included because it is faster to run through the room than 2x the value it would tak to run half way." } ] }, { "from": 4, "to": [ { "id": 1 }, { "id": 2 }, { "id": 4 } ] }, { "from": 5, "to": [ { "id": 3, "note": "This link exists because of how Samus takes heatdamage while riding the elevator.", "devNote": "The extra heat frames are included because it is faster to run through the room than 2x the value it would tak to run half way." } ] } ], "strats": [ { "id": 1, "link": [ 1, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 13, "openEnd": 0 } } }, { "id": 2, "link": [ 1, 1 ], "name": "Leave with Runway (Open Door)", "requires": [ { "doorUnlockedAtNode": 2 } ], "exitCondition": { "leaveWithRunway": { "length": 14, "openEnd": 0 } }, "unlocksDoors": [ { "nodeId": 2, "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "nodeId": 2, "types": [ "super" ], "requires": [] }, { "nodeId": 2, "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "id": 3, "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_canHeatedCrystalFlash" ], "flashSuitChecked": true }, { "id": 4, "link": [ 1, 2 ], "name": "Carry Shinecharge", "entranceCondition": { "comeInShinecharged": { "framesRequired": 55 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": "auto" } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 5, "link": [ 1, 2 ], "name": "Come In Shinecharging, Leave Shinecharged", "entranceCondition": { "comeInShinecharging": { "length": 13, "openEnd": 0 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 160 } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 6, "link": [ 1, 2 ], "name": "Come In Shinecharged, Leave Sparking", "entranceCondition": { "comeInShinecharged": { "framesRequired": 10 } }, "requires": [ { "shinespark": { "frames": 21 } }, { "heatFrames": 55 } ], "exitCondition": { "leaveWithSpark": {} }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 44, "link": [ 1, 2 ], "name": "Come in Shinecharging, Leave With Temporary Blue", "entranceCondition": { "comeInShinecharging": { "length": 11, "openEnd": 1 } }, "requires": [ { "heatFrames": 120 }, { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } ], "exitCondition": { "leaveWithTemporaryBlue": {} }, "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ] }, { "id": 7, "link": [ 1, 2 ], "name": "Grapple Teleport", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 12, 12 ], [ 12, 13 ] ] } }, "requires": [], "bypassesDoorShell": true }, { "id": 8, "link": [ 1, 2 ], "name": "Carry Grapple Teleport (Top Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 12, 12 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 12, 12 ] ] } } }, { "id": 9, "link": [ 1, 2 ], "name": "Carry Grapple Teleport (Bottom Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 12, 13 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 12, 13 ] ] } } }, { "id": 10, "link": [ 1, 2 ], "name": "Transition with Stored Fall Speed", "entranceCondition": { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 1 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 1 } }, "unlocksDoors": [ { "types": [ "missiles", "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 11, "link": [ 1, 2 ], "name": "Transition with Stored Fall Speed (more speed)", "entranceCondition": { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 2 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 2 } }, "unlocksDoors": [ { "types": [ "missiles", "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 12, "link": [ 1, 3 ], "name": "Base", "requires": [ { "heatFrames": 30 } ], "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 3->4." }, { "id": 13, "link": [ 1, 4 ], "name": "Carry Shinecharge", "entranceCondition": { "comeInShinecharged": { "framesRequired": 30 } }, "requires": [ "canShinechargeMovementComplex", "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 30 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": "auto" } }, "flashSuitChecked": true }, { "id": 14, "link": [ 1, 4 ], "name": "Come In Shinecharging", "entranceCondition": { "comeInShinecharging": { "length": 13, "openEnd": 0 } }, "requires": [ "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 90 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 130 } }, "flashSuitChecked": true }, { "id": 15, "link": [ 1, 4 ], "name": "Come In Shinecharging (Short Runway)", "entranceCondition": { "comeInShinecharging": { "length": 6, "openEnd": 0 } }, "requires": [ "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 40 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 165 } }, "flashSuitChecked": true }, { "id": 16, "link": [ 2, 1 ], "name": "Carry Shinecharge", "entranceCondition": { "comeInShinecharged": { "framesRequired": 55 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": "auto" } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 17, "link": [ 2, 1 ], "name": "Come In Shinecharging, Leave Shinecharged", "entranceCondition": { "comeInShinecharging": { "length": 13, "openEnd": 0 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 155 } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 18, "link": [ 2, 1 ], "name": "Come In Shinecharged, Leave Sparking", "entranceCondition": { "comeInShinecharged": { "framesRequired": 10 } }, "requires": [ { "shinespark": { "frames": 21 } }, { "heatFrames": 55 } ], "exitCondition": { "leaveWithSpark": {} }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 45, "link": [ 2, 1 ], "name": "Come in Shinecharging, Leave With Temporary Blue", "entranceCondition": { "comeInShinecharging": { "length": 11, "openEnd": 1 } }, "requires": [ { "heatFrames": 120 }, { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } ], "exitCondition": { "leaveWithTemporaryBlue": {} }, "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ] }, { "id": 19, "link": [ 2, 1 ], "name": "Transition with Stored Fall Speed", "entranceCondition": { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 1 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 1 } }, "unlocksDoors": [ { "types": [ "missiles", "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 20, "link": [ 2, 1 ], "name": "Transition with Stored Fall Speed (more speed)", "entranceCondition": { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 2 } }, "requires": [ { "heatFrames": 55 } ], "exitCondition": { "leaveWithStoredFallSpeed": { "fallSpeedInTiles": 2 } }, "unlocksDoors": [ { "types": [ "missiles", "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 21, "link": [ 2, 1 ], "name": "Grapple Teleport Door Lock Skip", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true }, { "id": 22, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Top Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } }, { "id": 23, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Bottom Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } }, { "id": 24, "link": [ 2, 2 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 13, "openEnd": 0 } } }, { "id": 25, "link": [ 2, 2 ], "name": "Leave with Runway (Open Door)", "requires": [ { "doorUnlockedAtNode": 1 } ], "exitCondition": { "leaveWithRunway": { "length": 14, "openEnd": 0 } }, "unlocksDoors": [ { "nodeId": 1, "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "nodeId": 1, "types": [ "super" ], "requires": [] }, { "nodeId": 1, "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "id": 26, "link": [ 2, 2 ], "name": "Crystal Flash", "requires": [ "h_canHeatedCrystalFlash" ], "flashSuitChecked": true }, { "id": 27, "link": [ 2, 3 ], "name": "Base", "requires": [ { "heatFrames": 30 } ], "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 3->4." }, { "id": 28, "link": [ 2, 4 ], "name": "Carry Shinecharge", "entranceCondition": { "comeInShinecharged": { "framesRequired": 30 } }, "requires": [ "canShinechargeMovementComplex", "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 30 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": "auto" } }, "flashSuitChecked": true }, { "id": 29, "link": [ 2, 4 ], "name": "Come In Shinecharging", "entranceCondition": { "comeInShinecharging": { "length": 13, "openEnd": 0 } }, "requires": [ "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 90 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 130 } }, "flashSuitChecked": true }, { "id": 30, "link": [ 2, 4 ], "name": "Come In Shinecharging (Short Runway)", "entranceCondition": { "comeInShinecharging": { "length": 6, "openEnd": 0 } }, "requires": [ "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 40 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 165 } }, "flashSuitChecked": true }, { "id": 31, "link": [ 3, 1 ], "name": "Base", "requires": [ { "heatFrames": 30 } ], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 30 } ] } ], "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 4->3." }, { "id": 32, "link": [ 3, 2 ], "name": "Base", "requires": [ { "heatFrames": 30 } ], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 30 } ] } ], "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 4->3." }, { "id": 33, "link": [ 3, 4 ], "name": "Base", "requires": [ "h_LowerNorfairElevatorDownwardFrames", { "heatFrames": 10 } ] }, { "id": 34, "link": [ 3, 4 ], "name": "Reserve Trigger", "requires": [ "canManageReserves", { "autoReserveTrigger": {} } ], "note": "Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt.", "devNote": "FIXME: If the next room is also heated, the reserve won't trigger until after that elevator ride as well, but then the reserve will trigger during heat damage." }, { "id": 35, "link": [ 3, 4 ], "name": "In-Room Shortcharge", "requires": [ { "or": [ { "and": [ { "doorUnlockedAtNode": 1 }, { "doorUnlockedAtNode": 2 }, { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } } ] }, { "and": [ { "or": [ { "doorUnlockedAtNode": 1 }, { "doorUnlockedAtNode": 2 } ] }, { "canShineCharge": { "usedTiles": 13, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 12, "openEnd": 0 } } ] }, { "heatFrames": 240 }, "h_LowerNorfairElevatorDownwardFrames" ], "exitCondition": { "leaveShinecharged": { "framesRemaining": 130 } }, "unlocksDoors": [ { "nodeId": 1, "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "nodeId": 1, "types": [ "super" ], "requires": [] }, { "nodeId": 1, "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] }, { "nodeId": 2, "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "nodeId": 2, "types": [ "super" ], "requires": [] }, { "nodeId": 2, "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ], "flashSuitChecked": true }, { "id": 36, "link": [ 3, 4 ], "name": "Elevator Crystal Flash for Flash Suit", "requires": [ "h_heatProof", "h_canElevatorCrystalFlash" ], "exitCondition": { "leaveNormally": {} }, "flashSuitChecked": true, "note": "In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent.", "devNote": "In order to have more than one attempt, Samus must be heat proof." }, { "id": 37, "link": [ 4, 1 ], "name": "Carry Shinecharge", "entranceCondition": { "comeInShinecharged": { "framesRequired": 50 } }, "requires": [ "canShinechargeMovementComplex", "h_LowerNorfairElevatorUpwardFrames", { "heatFrames": 50 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": "auto" } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 38, "link": [ 4, 1 ], "name": "Come In Shinecharged, Leave Sparking", "entranceCondition": { "comeInShinecharged": { "framesRequired": 20 } }, "requires": [ "h_LowerNorfairElevatorUpwardFrames", { "shinespark": { "frames": 6 } }, { "heatFrames": 50 } ], "exitCondition": { "leaveWithSpark": {} }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 39, "link": [ 4, 2 ], "name": "Carry Shinecharge", "entranceCondition": { "comeInShinecharged": { "framesRequired": 50 } }, "requires": [ "canShinechargeMovementComplex", "h_LowerNorfairElevatorUpwardFrames", { "heatFrames": 50 } ], "exitCondition": { "leaveShinecharged": { "framesRemaining": "auto" } }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 40, "link": [ 4, 2 ], "name": "Come In Shinecharged, Leave Sparking", "entranceCondition": { "comeInShinecharged": { "framesRequired": 20 } }, "requires": [ "h_LowerNorfairElevatorUpwardFrames", { "shinespark": { "frames": 6 } }, { "heatFrames": 50 } ], "exitCondition": { "leaveWithSpark": {} }, "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "flashSuitChecked": true }, { "id": 41, "link": [ 4, 4 ], "name": "Carry G-Mode Back Down the Elevator", "entranceCondition": { "comeInWithGMode": { "mode": "any", "morphed": false } }, "requires": [], "exitCondition": { "leaveWithGMode": { "morphed": false } }, "flashSuitChecked": true }, { "id": 42, "link": [ 5, 3 ], "name": "Base", "requires": [ "h_LowerNorfairElevatorUpwardFrames", { "heatFrames": 10 } ], "flashSuitChecked": true }, { "id": 43, "link": [ 5, 3 ], "name": "Reserve Trigger", "requires": [ "canManageReserves", { "autoReserveTrigger": {} }, { "heatFrames": 10 } ], "flashSuitChecked": true, "note": "Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt.", "devNote": "FIXME: If the previous room is also heated, the reserve won't trigger until after this elevator ride as well, but it will trigger during heat damage." }, { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "link": [ 2, 2 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 2, 2 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "link": [ 4, 4 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 4, 5 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] } ], "nextStratId": 46, "notables": [], "nextNotableId": 1 }