Lower Norfair Elevator

Room ID: 309

Wiki
Difficulty filter

From: 1
Left Door
To: 1
Left Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 13,
    "openEnd": 0
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

{
  "doorUnlockedAtNode": 2
}

Exit condition:

{
  "leaveWithRunway": {
    "length": 14,
    "openEnd": 0
  }
}

Unlocks doors:

{"nodeId":2,"types":["missiles"],"requires":[{"heatFrames":50}]}
{"nodeId":2,"types":["super"],"requires":[]}
{"nodeId":2,"types":["powerbomb"],"requires":[{"heatFrames":110}]}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_canHeatedCrystalFlash"
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 55
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": "auto"
  }
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 13,
    "openEnd": 0
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 160
  }
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 10
  }
}

Requires:

{
  "shinespark": {
    "frames": 21
  }
}
{
  "heatFrames": 55
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 1
  }
}

Requires:

{
  "heatFrames": 120
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        12,
        12
      ],
      [
        12,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        12,
        12
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        12,
        12
      ]
    ]
  }
}

Bypasses door shell: true

From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        12,
        13
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        12,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Unlocks doors:

{"types":["missiles","super"],"requires":[]}
{"types":["powerbomb"],"requires":["never"]}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}

Unlocks doors:

{"types":["missiles","super"],"requires":[]}
{"types":["powerbomb"],"requires":["never"]}
From: 1
Left Door
To: 3
Elevator Platform

Requires:

{
  "heatFrames": 30
}
From: 1
Left Door
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 30
  }
}

Requires:

"canShinechargeMovementComplex"
"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 30
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": "auto"
  }
}
From: 1
Left Door
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInShinecharging": {
    "length": 13,
    "openEnd": 0
  }
}

Requires:

"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 90
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 130
  }
}
From: 1
Left Door
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInShinecharging": {
    "length": 6,
    "openEnd": 0
  }
}

Requires:

"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 40
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 165
  }
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 55
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": "auto"
  }
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 13,
    "openEnd": 0
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 155
  }
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 10
  }
}

Requires:

{
  "shinespark": {
    "frames": 21
  }
}
{
  "heatFrames": 55
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}

Entrance condition:

{
  "comeInShinecharging": {
    "length": 11,
    "openEnd": 1
  }
}

Requires:

{
  "heatFrames": 120
}
{
  "or": [
    "canXRayCancelShinecharge",
    {
      "heatFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Unlocks doors:

{"types":["missiles","super"],"requires":[]}
{"types":["powerbomb"],"requires":["never"]}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}

Requires:

{
  "heatFrames": 55
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}

Unlocks doors:

{"types":["missiles","super"],"requires":[]}
{"types":["powerbomb"],"requires":["never"]}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ],
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 13,
    "openEnd": 0
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

{
  "doorUnlockedAtNode": 1
}

Exit condition:

{
  "leaveWithRunway": {
    "length": 14,
    "openEnd": 0
  }
}

Unlocks doors:

{"nodeId":1,"types":["missiles"],"requires":[{"heatFrames":50}]}
{"nodeId":1,"types":["super"],"requires":[]}
{"nodeId":1,"types":["powerbomb"],"requires":[{"heatFrames":110}]}
From: 2
Right Door
To: 2
Right Door

Requires:

"h_canHeatedCrystalFlash"
From: 2
Right Door
To: 3
Elevator Platform

Requires:

{
  "heatFrames": 30
}
From: 2
Right Door
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 30
  }
}

Requires:

"canShinechargeMovementComplex"
"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 30
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": "auto"
  }
}
From: 2
Right Door
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInShinecharging": {
    "length": 13,
    "openEnd": 0
  }
}

Requires:

"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 90
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 130
  }
}
From: 2
Right Door
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInShinecharging": {
    "length": 6,
    "openEnd": 0
  }
}

Requires:

"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 40
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 165
  }
}
From: 3
Elevator Platform
To: 1
Left Door

Requires:

{
  "heatFrames": 30
}

Unlocks doors:

{"types":["missiles"],"requires":[{"heatFrames":30}]}
From: 3
Elevator Platform
To: 2
Right Door

Requires:

{
  "heatFrames": 30
}

Unlocks doors:

{"types":["missiles"],"requires":[{"heatFrames":30}]}
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride

Requires:

"h_LowerNorfairElevatorDownwardFrames"
{
  "heatFrames": 10
}
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride

Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt.

Requires:

"canManageReserves"
{
  "autoReserveTrigger": {}
}
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride

Requires:

{
  "or": [
    {
      "and": [
        {
          "doorUnlockedAtNode": 1
        },
        {
          "doorUnlockedAtNode": 2
        },
        {
          "canShineCharge": {
            "usedTiles": 14,
            "openEnd": 0
          }
        }
      ]
    },
    {
      "and": [
        {
          "or": [
            {
              "doorUnlockedAtNode": 1
            },
            {
              "doorUnlockedAtNode": 2
            }
          ]
        },
        {
          "canShineCharge": {
            "usedTiles": 13,
            "openEnd": 0
          }
        }
      ]
    },
    {
      "canShineCharge": {
        "usedTiles": 12,
        "openEnd": 0
      }
    }
  ]
}
{
  "heatFrames": 240
}
"h_LowerNorfairElevatorDownwardFrames"

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 130
  }
}

Unlocks doors:

{"nodeId":1,"types":["missiles"],"requires":[{"heatFrames":50}]}
{"nodeId":1,"types":["super"],"requires":[]}
{"nodeId":1,"types":["powerbomb"],"requires":[{"heatFrames":110}]}
{"nodeId":2,"types":["missiles"],"requires":[{"heatFrames":50}]}
{"nodeId":2,"types":["super"],"requires":[]}
{"nodeId":2,"types":["powerbomb"],"requires":[{"heatFrames":110}]}
From: 3
Elevator Platform
To: 4
Bottom of Elevator Ride

In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent.

Requires:

"h_heatProof"
"h_canElevatorCrystalFlash"

Exit condition:

{
  "leaveNormally": {}
}
From: 4
Bottom of Elevator Ride
To: 1
Left Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 50
  }
}

Requires:

"canShinechargeMovementComplex"
"h_LowerNorfairElevatorUpwardFrames"
{
  "heatFrames": 50
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": "auto"
  }
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 4
Bottom of Elevator Ride
To: 1
Left Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 20
  }
}

Requires:

"h_LowerNorfairElevatorUpwardFrames"
{
  "shinespark": {
    "frames": 6
  }
}
{
  "heatFrames": 50
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 4
Bottom of Elevator Ride
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 50
  }
}

Requires:

"canShinechargeMovementComplex"
"h_LowerNorfairElevatorUpwardFrames"
{
  "heatFrames": 50
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": "auto"
  }
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 4
Bottom of Elevator Ride
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 20
  }
}

Requires:

"h_LowerNorfairElevatorUpwardFrames"
{
  "shinespark": {
    "frames": 6
  }
}
{
  "heatFrames": 50
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 4
Bottom of Elevator Ride
To: 4
Bottom of Elevator Ride

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Exit condition:

{
  "leaveWithGMode": {
    "morphed": false
  }
}
From: 5
Ride Elevator Up Spawn At Junction
To: 3
Elevator Platform

Requires:

"h_LowerNorfairElevatorUpwardFrames"
{
  "heatFrames": 10
}
From: 5
Ride Elevator Up Spawn At Junction
To: 3
Elevator Platform

Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt.

Requires:

"canManageReserves"
{
  "autoReserveTrigger": {}
}
{
  "heatFrames": 10
}

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 309,
  "name": "Lower Norfair Elevator",
  "area": "Norfair",
  "subarea": "Upper",
  "subsubarea": "East",
  "playable": true,
  "roomAddress": "0x7AF3F",
  "roomEnvironments": [
    {
      "heated": true
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Left Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x0019702",
      "doorOrientation": "left",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 2,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x00196ea",
      "doorOrientation": "right",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 3,
      "name": "Elevator Platform",
      "nodeType": "junction",
      "nodeSubType": "junction"
    },
    {
      "id": 4,
      "name": "Bottom of Elevator Ride",
      "nodeType": "door",
      "nodeSubType": "elevator",
      "nodeAddress": "0x00196f6",
      "doorOrientation": "down",
      "spawnAt": 5
    },
    {
      "id": 5,
      "name": "Ride Elevator Up Spawn At Junction",
      "nodeType": "junction",
      "nodeSubType": "junction"
    }
  ],
  "enemies": [],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 3
        },
        {
          "id": 4
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 3
        },
        {
          "id": 4
        }
      ]
    },
    {
      "from": 3,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 4,
          "note": "This link exists because of how Samus takes heatdamage while riding the elevator.",
          "devNote": "The extra heat frames are included because it is faster to run through the room than 2x the value it would tak to run half way."
        }
      ]
    },
    {
      "from": 4,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 4
        }
      ]
    },
    {
      "from": 5,
      "to": [
        {
          "id": 3,
          "note": "This link exists because of how Samus takes heatdamage while riding the elevator.",
          "devNote": "The extra heat frames are included because it is faster to run through the room than 2x the value it would tak to run half way."
        }
      ]
    }
  ],
  "strats": [
    {
      "id": 1,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 13,
          "openEnd": 0
        }
      }
    },
    {
      "id": 2,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway (Open Door)",
      "requires": [
        {
          "doorUnlockedAtNode": 2
        }
      ],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 14,
          "openEnd": 0
        }
      },
      "unlocksDoors": [
        {
          "nodeId": 2,
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "nodeId": 2,
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "nodeId": 2,
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "id": 3,
      "link": [
        1,
        1
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canHeatedCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 4,
      "link": [
        1,
        2
      ],
      "name": "Carry Shinecharge",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 55
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": "auto"
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 5,
      "link": [
        1,
        2
      ],
      "name": "Come In Shinecharging, Leave Shinecharged",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 13,
          "openEnd": 0
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 160
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 6,
      "link": [
        1,
        2
      ],
      "name": "Come In Shinecharged, Leave Sparking",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 10
        }
      },
      "requires": [
        {
          "shinespark": {
            "frames": 21
          }
        },
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveWithSpark": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 44,
      "link": [
        1,
        2
      ],
      "name": "Come in Shinecharging, Leave With Temporary Blue",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 11,
          "openEnd": 1
        }
      },
      "requires": [
        {
          "heatFrames": 120
        },
        {
          "or": [
            "canXRayCancelShinecharge",
            {
              "heatFrames": 160
            }
          ]
        }
      ],
      "exitCondition": {
        "leaveWithTemporaryBlue": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "id": 7,
      "link": [
        1,
        2
      ],
      "name": "Grapple Teleport",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              12,
              12
            ],
            [
              12,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true
    },
    {
      "id": 8,
      "link": [
        1,
        2
      ],
      "name": "Carry Grapple Teleport (Top Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              12,
              12
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              12,
              12
            ]
          ]
        }
      }
    },
    {
      "id": 9,
      "link": [
        1,
        2
      ],
      "name": "Carry Grapple Teleport (Bottom Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              12,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              12,
              13
            ]
          ]
        }
      }
    },
    {
      "id": 10,
      "link": [
        1,
        2
      ],
      "name": "Transition with Stored Fall Speed",
      "entranceCondition": {
        "comeInWithStoredFallSpeed": {
          "fallSpeedInTiles": 1
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveWithStoredFallSpeed": {
          "fallSpeedInTiles": 1
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "missiles",
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 11,
      "link": [
        1,
        2
      ],
      "name": "Transition with Stored Fall Speed (more speed)",
      "entranceCondition": {
        "comeInWithStoredFallSpeed": {
          "fallSpeedInTiles": 2
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveWithStoredFallSpeed": {
          "fallSpeedInTiles": 2
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "missiles",
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 12,
      "link": [
        1,
        3
      ],
      "name": "Base",
      "requires": [
        {
          "heatFrames": 30
        }
      ],
      "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 3->4."
    },
    {
      "id": 13,
      "link": [
        1,
        4
      ],
      "name": "Carry Shinecharge",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 30
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 30
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": "auto"
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 14,
      "link": [
        1,
        4
      ],
      "name": "Come In Shinecharging",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 13,
          "openEnd": 0
        }
      },
      "requires": [
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 90
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 130
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 15,
      "link": [
        1,
        4
      ],
      "name": "Come In Shinecharging (Short Runway)",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 6,
          "openEnd": 0
        }
      },
      "requires": [
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 40
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 165
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 16,
      "link": [
        2,
        1
      ],
      "name": "Carry Shinecharge",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 55
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": "auto"
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 17,
      "link": [
        2,
        1
      ],
      "name": "Come In Shinecharging, Leave Shinecharged",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 13,
          "openEnd": 0
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 155
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 18,
      "link": [
        2,
        1
      ],
      "name": "Come In Shinecharged, Leave Sparking",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 10
        }
      },
      "requires": [
        {
          "shinespark": {
            "frames": 21
          }
        },
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveWithSpark": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 45,
      "link": [
        2,
        1
      ],
      "name": "Come in Shinecharging, Leave With Temporary Blue",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 11,
          "openEnd": 1
        }
      },
      "requires": [
        {
          "heatFrames": 120
        },
        {
          "or": [
            "canXRayCancelShinecharge",
            {
              "heatFrames": 160
            }
          ]
        }
      ],
      "exitCondition": {
        "leaveWithTemporaryBlue": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "id": 19,
      "link": [
        2,
        1
      ],
      "name": "Transition with Stored Fall Speed",
      "entranceCondition": {
        "comeInWithStoredFallSpeed": {
          "fallSpeedInTiles": 1
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveWithStoredFallSpeed": {
          "fallSpeedInTiles": 1
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "missiles",
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 20,
      "link": [
        2,
        1
      ],
      "name": "Transition with Stored Fall Speed (more speed)",
      "entranceCondition": {
        "comeInWithStoredFallSpeed": {
          "fallSpeedInTiles": 2
        }
      },
      "requires": [
        {
          "heatFrames": 55
        }
      ],
      "exitCondition": {
        "leaveWithStoredFallSpeed": {
          "fallSpeedInTiles": 2
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "missiles",
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 21,
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport Door Lock Skip",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ],
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true
    },
    {
      "id": 22,
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Top Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      }
    },
    {
      "id": 23,
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Bottom Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      }
    },
    {
      "id": 24,
      "link": [
        2,
        2
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 13,
          "openEnd": 0
        }
      }
    },
    {
      "id": 25,
      "link": [
        2,
        2
      ],
      "name": "Leave with Runway (Open Door)",
      "requires": [
        {
          "doorUnlockedAtNode": 1
        }
      ],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 14,
          "openEnd": 0
        }
      },
      "unlocksDoors": [
        {
          "nodeId": 1,
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "nodeId": 1,
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "nodeId": 1,
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "id": 26,
      "link": [
        2,
        2
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canHeatedCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 27,
      "link": [
        2,
        3
      ],
      "name": "Base",
      "requires": [
        {
          "heatFrames": 30
        }
      ],
      "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 3->4."
    },
    {
      "id": 28,
      "link": [
        2,
        4
      ],
      "name": "Carry Shinecharge",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 30
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 30
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": "auto"
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 29,
      "link": [
        2,
        4
      ],
      "name": "Come In Shinecharging",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 13,
          "openEnd": 0
        }
      },
      "requires": [
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 90
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 130
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 30,
      "link": [
        2,
        4
      ],
      "name": "Come In Shinecharging (Short Runway)",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 6,
          "openEnd": 0
        }
      },
      "requires": [
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 40
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 165
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 31,
      "link": [
        3,
        1
      ],
      "name": "Base",
      "requires": [
        {
          "heatFrames": 30
        }
      ],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 30
            }
          ]
        }
      ],
      "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 4->3."
    },
    {
      "id": 32,
      "link": [
        3,
        2
      ],
      "name": "Base",
      "requires": [
        {
          "heatFrames": 30
        }
      ],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 30
            }
          ]
        }
      ],
      "devNote": "60 frames to cross the room, but 40 to and from the elevator, so the other 10 frames are listed in 4->3."
    },
    {
      "id": 33,
      "link": [
        3,
        4
      ],
      "name": "Base",
      "requires": [
        "h_LowerNorfairElevatorDownwardFrames",
        {
          "heatFrames": 10
        }
      ]
    },
    {
      "id": 34,
      "link": [
        3,
        4
      ],
      "name": "Reserve Trigger",
      "requires": [
        "canManageReserves",
        {
          "autoReserveTrigger": {}
        }
      ],
      "note": "Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt.",
      "devNote": "FIXME: If the next room is also heated, the reserve won't trigger until after that elevator ride as well, but then the reserve will trigger during heat damage."
    },
    {
      "id": 35,
      "link": [
        3,
        4
      ],
      "name": "In-Room Shortcharge",
      "requires": [
        {
          "or": [
            {
              "and": [
                {
                  "doorUnlockedAtNode": 1
                },
                {
                  "doorUnlockedAtNode": 2
                },
                {
                  "canShineCharge": {
                    "usedTiles": 14,
                    "openEnd": 0
                  }
                }
              ]
            },
            {
              "and": [
                {
                  "or": [
                    {
                      "doorUnlockedAtNode": 1
                    },
                    {
                      "doorUnlockedAtNode": 2
                    }
                  ]
                },
                {
                  "canShineCharge": {
                    "usedTiles": 13,
                    "openEnd": 0
                  }
                }
              ]
            },
            {
              "canShineCharge": {
                "usedTiles": 12,
                "openEnd": 0
              }
            }
          ]
        },
        {
          "heatFrames": 240
        },
        "h_LowerNorfairElevatorDownwardFrames"
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 130
        }
      },
      "unlocksDoors": [
        {
          "nodeId": 1,
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "nodeId": 1,
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "nodeId": 1,
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        },
        {
          "nodeId": 2,
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "nodeId": 2,
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "nodeId": 2,
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 36,
      "link": [
        3,
        4
      ],
      "name": "Elevator Crystal Flash for Flash Suit",
      "requires": [
        "h_heatProof",
        "h_canElevatorCrystalFlash"
      ],
      "exitCondition": {
        "leaveNormally": {}
      },
      "flashSuitChecked": true,
      "note": "In order to align and place a Power Bomb at the correct pixel, jump and hit the ceiling in the aim-down pose, then morph on the descent.",
      "devNote": "In order to have more than one attempt, Samus must be heat proof."
    },
    {
      "id": 37,
      "link": [
        4,
        1
      ],
      "name": "Carry Shinecharge",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 50
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "h_LowerNorfairElevatorUpwardFrames",
        {
          "heatFrames": 50
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": "auto"
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 38,
      "link": [
        4,
        1
      ],
      "name": "Come In Shinecharged, Leave Sparking",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 20
        }
      },
      "requires": [
        "h_LowerNorfairElevatorUpwardFrames",
        {
          "shinespark": {
            "frames": 6
          }
        },
        {
          "heatFrames": 50
        }
      ],
      "exitCondition": {
        "leaveWithSpark": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 39,
      "link": [
        4,
        2
      ],
      "name": "Carry Shinecharge",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 50
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "h_LowerNorfairElevatorUpwardFrames",
        {
          "heatFrames": 50
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": "auto"
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 40,
      "link": [
        4,
        2
      ],
      "name": "Come In Shinecharged, Leave Sparking",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 20
        }
      },
      "requires": [
        "h_LowerNorfairElevatorUpwardFrames",
        {
          "shinespark": {
            "frames": 6
          }
        },
        {
          "heatFrames": 50
        }
      ],
      "exitCondition": {
        "leaveWithSpark": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 41,
      "link": [
        4,
        4
      ],
      "name": "Carry G-Mode Back Down the Elevator",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": false
        }
      },
      "requires": [],
      "exitCondition": {
        "leaveWithGMode": {
          "morphed": false
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 42,
      "link": [
        5,
        3
      ],
      "name": "Base",
      "requires": [
        "h_LowerNorfairElevatorUpwardFrames",
        {
          "heatFrames": 10
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 43,
      "link": [
        5,
        3
      ],
      "name": "Reserve Trigger",
      "requires": [
        "canManageReserves",
        {
          "autoReserveTrigger": {}
        },
        {
          "heatFrames": 10
        }
      ],
      "flashSuitChecked": true,
      "note": "Riding the elevator without enough energy will cause a reserve trigger in the next room, reducing the total heat damage dealt.",
      "devNote": "FIXME: If the previous room is also heated, the reserve won't trigger until after this elevator ride as well, but it will trigger during heat damage."
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    },
    {
      "link": [
        4,
        4
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "link": [
        4,
        5
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    }
  ],
  "nextStratId": 46,
  "notables": [],
  "nextNotableId": 1
}