Room ID: 30
Requires: "Morph" { "ammo": { "type": "PowerBomb", "count": 3 } } { "or": [ "canDodgeWhileShooting", { "enemyDamage": { "enemy": "Waver", "type": "contact", "hits": 1 } } ] } { "or": [ "canCarefulJump", { "ammo": { "type": "PowerBomb", "count": 1 } }, { "acidFrames": 104 } ] } Clears obstacles: A |