East Sand Hall: Use Flash Suit, Diagonal Spark and Evir Avoid

Room ID: 210

Wiki
From: 1
Left Door
To: 4
Junction Below Sand Entrance

Jump and spark diagonally into the ceiling before touching the sand at the bottom. Land on the platform or before it and jump onto it. Sparking after touching the sand will prevent Samus from moving much horizontally and will not work.

Requires:

"canPlayInSand"
{
  "useFlashSuit": {}
}
{
  "shinespark": {
    "frames": 9,
    "excessFrames": 2
  }
}