East Sand Hall: Shinespark

Room ID: 210

Wiki
From: 1
Left Door
To: 2
Right Door

Shinespark midair to avoid bonking. Jump outward before sparking save Energy.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 0
  }
}

Requires:

"Gravity"
"canMidairShinespark"
"canShinechargeMovement"
{
  "shinespark": {
    "frames": 51,
    "excessFrames": 4
  }
}