Room ID: 210
Shinespark midair to avoid bonking. Jump outward before sparking save Energy. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "Gravity" "canMidairShinespark" "canShinechargeMovement" { "shinespark": { "frames": 51, "excessFrames": 4 } } |