Room ID: 209
From: 1
Top Sand Entrance
To: 7
Below Morph Tunnel Junction
Shoot the shot block before reaching the sand and then shinespark up. A diagonal ShineSpark will most likely not have any horizontal movement when performed from the sand. Entrance condition: {
"comeInShinecharged": {},
"comesThroughToilet": "any"
}Requires: {
"shineChargeFrames": 85
}
"h_navigateUnderwater"
"canPlayInSand"
"canShinechargeMovementComplex"
"Wave"
{
"shinespark": {
"frames": 24,
"excessFrames": 5
}
}Dev note: Gravity has minimal effect on the required charge or spark frames. |