Room ID: 199
Gain momentum in the room to the left, then jump in this room in order to land on the first pillar. Ensure that Speed Booster is disabled. With a short runway of 5 tiles (with no open end) in the adjacent room, it is required to jump as late as possible at the edge of the runway in this room. With any longer of a runway, the jump is much less precise. Shrinking Samus' hitbox before landing makes the jump a little easier. Entrance condition: { "comeInRunning": { "speedBooster": false, "minTiles": 4 } } Requires: "canCrossRoomJumpIntoWater" "canPlayInSand" "canTrickyJump" |