Room ID: 199
Time a bomb to hit Samus when she is morphed, 1 pixel into the sand, inside a sandfall, and moving horizontally. There is a setup using a Sand IBJ to rise up the sandfall from the floor and Sandfall Bounce with the correct timing. An alternate setup places the bomb before entering the sand and jumps into it with a very fast jump morph, using HiJump. Requires: { "notable": "Insane Bomb Jump" } "canTrickyJump" "canSandfallBounce" "h_canUseMorphBombs" { "or": [ "canSandIBJ", { "and": [ "HiJump", "can4HighMidAirMorph" ] } ] } |