Room ID: 175
From: 1
Left Door
To: 4
Platform Below Top Door
Unmorphing helps with avoiding the crab. The spring ball jump is used to get through the door after landing near the top. Entrance condition: {
"comeInWithSpringBallBounce": {
"speedBooster": true,
"movementType": "any",
"remoteAndLandingMinTiles": [
[
18.4375,
1
]
]
}
}Requires: "canTrickyJump" "canCrossRoomJumpIntoWater" "canSpringBallJumpMidAir" |