Crab Shaft: Come in Shinecharging, Leave with Shinespark (Top, Wave+Plasma)

Room ID: 175

Wiki

Spinjump through the shotblocks and fire a Plasma + Wave shot on the way down, clearing the crabs. Begin the Shinespark windup while the Beam shot travels towards the door to open it.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 0,
    "openEnd": 0
  }
}

Requires:

"canWaterShineCharge"
"canHeroShot"
"canShinechargeMovementTricky"
"canMidairShinespark"
"Plasma"
"Wave"
{
  "shinespark": {
    "frames": 41
  }
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["ammo"],"requires":["never"]}