Room ID: 174
From: 10
Upper Right Ledge Junction
To: 4
Top Right Door
Requires having already lured a crab, likely from above the bottom right door. Freeze the crab midway up the right wall and jump and spring ball jump up to the door. Requires: "canSuitlessMaridia"
"HiJump"
"canSpringBallJumpMidAir"
"canTrickyUseFrozenEnemies"
{
"obstaclesCleared": [
"B"
]
}
"canTrickyJump"Dev note: The canTrickyJump is used to indicate the trickiness of bringing a crab from below. |