Room ID: 173
From: 2
Bottom Right Door
To: 6
Middle Junction Near Top Left Pirate
Start the dash as close to the door transition as possible in order to store the shinespark in time. Stand 2 or 3 pixels from the door for run speed to be low enough going into the next room. With low energy, shinespark diagonally to the middle ledge on the left. Entrance condition: {
"comeInRunning": {
"speedBooster": true,
"minTiles": 0.4375
}
}Requires: "canWaterShineCharge"
"canTrickyJump"
"h_shinechargeMaxRunway"
{
"or": [
{
"shinespark": {
"frames": 43,
"excessFrames": 26
}
},
{
"and": [
"canDodgeWhileShooting",
"canMidairShinespark",
{
"shinespark": {
"frames": 38,
"excessFrames": 25
}
}
]
}
]
}
{
"or": [
{
"enemyDamage": {
"enemy": "Pink Space Pirate (standing)",
"type": "contact",
"hits": 1
}
},
{
"enemyKill": {
"enemies": [
[
"Pink Space Pirate (standing)"
]
],
"explicitWeapons": [
"Plasma"
]
}
},
"h_pauseAbuseMinimalReserveRefill",
{
"and": [
"canControlShinesparkEnd",
"canUseSpeedEchoes",
{
"resourceAtMost": [
{
"type": "RegularEnergy",
"count": 29
}
]
}
]
},
{
"and": [
"canInsaneJump",
"canTrickyDodgeEnemies"
]
}
]
}
{
"or": [
"h_crouchJumpDownGrab",
"canSpringBallJumpMidAir",
{
"and": [
"Ice",
"Plasma"
]
}
]
} |