Room ID: 170
|
Entrance condition: {
"comeInShinecharged": {},
"comesThroughToilet": "no"
}Requires: {
"or": [
"f_MaridiaTubeBroken",
{
"obstaclesCleared": [
"f_MaridiaTubeBroken"
]
}
]
}
"canShinechargeMovementComplex"
{
"shineChargeFrames": 75
}
{
"shinespark": {
"frames": 4,
"excessFrames": 0
}
}Exit condition: {
"leaveWithSpark": {}
}Dev note: FIXME: for sparking in top position, it would help to model being able to enter spinning; for now, extra shinecharge frames are included to compensate. FIXME: Passing through the Toilet is possible but tricky and may have certain momentum requirements, in addition to probably needing a down-back or turnaround. |