Room ID: 170
|
Only requires a runway of 1 tile in the adjacent room. This strat is slightly easier on the right side at low run speeds, but the same otherwise. Entrance condition: {
"comeInJumping": {
"speedBooster": false,
"minTiles": 0.4375
}
}Requires: {
"or": [
"f_MaridiaTubeBroken",
{
"obstaclesCleared": [
"f_MaridiaTubeBroken"
]
}
]
}
"canCrossRoomJumpIntoWater"
"canTrickyJump"Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]} |