Assembly Line

Room ID: 168

Wiki
Difficulty filter

From: 1
Left Door
To: 1
Left Door

The conveyor will push Samus towards the door reducing the effective runway length.

Exit condition:

{
  "leaveWithRunway": {
    "length": 6,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

{
  "not": "f_DefeatedPhantoon"
}
"canRiskPermanentLossOfAccess"

Exit condition:

{
  "leaveWithRunway": {
    "length": 10,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

"f_DefeatedPhantoon"
{
  "canShineCharge": {
    "usedTiles": 15,
    "openEnd": 1
  }
}
{
  "shineChargeFrames": 45
}

Exit condition:

{
  "leaveShinecharged": {}
}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_canCrystalFlash"
From: 1
Left Door
To: 2
Item

From: 2
Item
To: 1
Left Door

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 168,
  "name": "Assembly Line",
  "area": "Wrecked Ship",
  "subarea": "Main",
  "roomAddress": "0x7CAAE",
  "roomEnvironments": [
    {
      "heated": false
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Left Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001a1ec",
      "doorOrientation": "left",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 2,
      "name": "Item",
      "nodeType": "item",
      "nodeSubType": "visible",
      "nodeItem": "Missile",
      "nodeAddress": "0x7C319",
      "locks": [
        {
          "name": "Attic Missiles Spawn Lock",
          "lockType": "gameFlag",
          "unlockStrats": [
            {
              "name": "Base",
              "requires": [
                {
                  "or": [
                    "f_DefeatedPhantoon",
                    "h_AllItemsSpawned"
                  ]
                }
              ],
              "note": "The item doesn't spawn until Phantoon is defeated."
            }
          ]
        }
      ]
    }
  ],
  "enemies": [
    {
      "id": "e1",
      "groupName": "Assembly Line Workrobot",
      "enemyName": "Workrobot",
      "quantity": 3,
      "homeNodes": [
        1,
        2
      ],
      "spawn": [
        "f_DefeatedPhantoon"
      ]
    }
  ],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        }
      ]
    }
  ],
  "strats": [
    {
      "id": 1,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 6,
          "openEnd": 1
        }
      },
      "note": "The conveyor will push Samus towards the door reducing the effective runway length.",
      "devNote": "FIXME: Represent coming in and using the conveyor for more effective runway."
    },
    {
      "id": 2,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway, Conveyor Off",
      "requires": [
        {
          "not": "f_DefeatedPhantoon"
        },
        "canRiskPermanentLossOfAccess"
      ],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 10,
          "openEnd": 1
        }
      }
    },
    {
      "id": 3,
      "link": [
        1,
        1
      ],
      "name": "Leave Shinecharged, Conveyor Run",
      "requires": [
        "f_DefeatedPhantoon",
        {
          "canShineCharge": {
            "usedTiles": 15,
            "openEnd": 1
          }
        },
        {
          "shineChargeFrames": 45
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {}
      },
      "flashSuitChecked": true
    },
    {
      "id": 4,
      "link": [
        1,
        1
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canCrystalFlash"
      ],
      "flashSuitChecked": true,
      "devNote": "The Workrobot projectiles aren't a problem."
    },
    {
      "id": 5,
      "link": [
        1,
        2
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 6,
      "link": [
        2,
        1
      ],
      "name": "Base",
      "requires": []
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    },
    {
      "name": "Base",
      "requires": [
        {
          "or": [
            "f_DefeatedPhantoon",
            "h_AllItemsSpawned"
          ]
        }
      ],
      "note": "The item doesn't spawn until Phantoon is defeated.",
      "link": [
        2,
        2
      ],
      "collectsItems": [
        2
      ]
    }
  ],
  "nextStratId": 7,
  "notables": [],
  "nextNotableId": 1
}