Room ID: 166
|
Exit condition: {
"leaveWithRunway": {
"length": 4,
"openEnd": 0
}
}Dev note: This runway can be extended almost another half tile, if the ship is off, or with 1 electricity hit. |
|
|
From: 1
Top Left Door
To: 2
Right Door
Entrance condition: {
"comeInShinecharging": {
"length": 3,
"openEnd": 0
}
}Requires: "canLongChainTemporaryBlue"
"canXRayTurnaround"
{
"electricityHits": 2
}Exit condition: {
"leaveWithTemporaryBlue": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 3
Bottom Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 3,
"openEnd": 0
}
}Requires: "canLongChainTemporaryBlue"
"canXRayTurnaround"
{
"electricityHits": 2
}
{
"or": [
"Gravity",
"HiJump",
"canSpringBallJumpMidAir"
]
}
"canBeVeryPatient"Exit condition: {
"leaveWithTemporaryBlue": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |
|
|
From: 2
Right Door
To: 1
Top Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 11,
"openEnd": 0,
"steepDownTiles": 3
}
}Requires: "canLongChainTemporaryBlue" "canXRayTurnaround" Exit condition: {
"leaveWithTemporaryBlue": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |
|
Exit the previous room with Samus in a standing pose (while grappled). After teleporting, press right to release Grapple while staying standing (not being forced into a crouch). Then X-ray climb 1 screen to get up to the door transition, without needing to open the door. Entrance condition: {
"comeInWithGrappleTeleport": {
"blockPositions": [
[
2,
18
],
[
2,
19
],
[
2,
29
]
]
}
}Requires: "canXRayClimb" Bypasses door shell: true |
|
Exit condition: {
"leaveWithRunway": {
"length": 13,
"openEnd": 0,
"steepUpTiles": 3
}
} |
|
Requires: "h_CrystalFlash" |
|
Requires: {
"or": [
"Gravity",
"HiJump",
"SpaceJump"
]
} |
|
Requires: {
"not": "f_DefeatedPhantoon"
}
"canRiskPermanentLossOfAccess" |
|
Requires: "canSuitlessMaridia" "canDownGrab" |
From: 2
Right Door
To: 3
Bottom Left Door
Entrance condition: {
"comeInShinecharging": {
"length": 11,
"openEnd": 0,
"steepDownTiles": 3
}
}Requires: "canLongChainTemporaryBlue"
"canXRayTurnaround"
{
"or": [
"Gravity",
"HiJump",
"canSpringBallJumpMidAir"
]
}Exit condition: {
"leaveWithTemporaryBlue": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Bottom Left Door
To: 1
Top Left Door
Enter with G-mode direct, back up to between 1 and 6 pixels from the door transition, and activate X-ray to get very deep stuck in the door. Climb up 2 screens, and perform a turnaround buffered spin-jump away from the door to trigger the transition, bypassing any lock on the door. Entrance condition: {
"comeInWithGMode": {
"mode": "direct",
"morphed": false
}
}Requires: "canComplexGMode" "canLongXRayClimb" Bypasses door shell: true |
|
|
|
Entrance condition: {
"comeInNormally": {}
} |
|
Entrance condition: {
"comeInWithMockball": {
"speedBooster": "any",
"adjacentMinTiles": 0,
"remoteAndLandingMinTiles": [
[
0,
0
]
]
}
} |
|
Exit condition: {
"leaveWithRunway": {
"length": 1,
"openEnd": 1
}
} |
From: 3
Bottom Left Door
To: 3
Bottom Left Door
Requires: {
"or": [
"Gravity",
{
"and": [
{
"not": "f_DefeatedPhantoon"
},
"canRiskPermanentLossOfAccess"
]
}
]
}Exit condition: {
"leaveWithSidePlatform": {
"height": 5,
"runway": {
"length": 5,
"openEnd": 0,
"steepDownTiles": 3
},
"obstruction": [
5,
5
]
}
}Dev note: Max extra run speed $1.7. This strat is included for completeness, though it apparently doesn't have any applications. |
{
"$schema": "../../../schema/m3-room.schema.json",
"id": 166,
"name": "Electric Death Room",
"area": "Wrecked Ship",
"subarea": "Main",
"roomAddress": "0x7CBD5",
"roomEnvironments": [
{
"heated": false
}
],
"mapTileMask": [
[
1
],
[
1
],
[
1
]
],
"nodes": [
{
"id": 1,
"name": "Top Left Door",
"nodeType": "door",
"nodeSubType": "red",
"nodeAddress": "0x001a27c",
"doorOrientation": "left",
"doorEnvironments": [
{
"physics": "air"
}
],
"locks": [
{
"name": "Electric Death Room Red Lock (to E-Tank)",
"lockType": "coloredDoor",
"lock": [
"f_DefeatedPhantoon"
],
"unlockStrats": [
{
"name": "Base",
"requires": [
"h_openRedDoor"
]
}
],
"note": "Somehow this door is blue, not red, before Phantoon dies."
}
],
"mapTileMask": [
[
2
],
[
1
],
[
1
]
]
},
{
"id": 2,
"name": "Right Door",
"nodeType": "door",
"nodeSubType": "blue",
"nodeAddress": "0x001a264",
"doorOrientation": "right",
"doorEnvironments": [
{
"physics": "air"
}
],
"mapTileMask": [
[
1
],
[
2
],
[
1
]
]
},
{
"id": 3,
"name": "Bottom Left Door",
"nodeType": "door",
"nodeSubType": "blue",
"nodeAddress": "0x001a270",
"doorOrientation": "left",
"doorEnvironments": [
{
"physics": "air"
}
],
"useImplicitComeInNormally": false,
"useImplicitComeInWithMockball": false,
"mapTileMask": [
[
1
],
[
1
],
[
2
]
],
"devNote": "Defined as being on the door ledge, above the water."
}
],
"enemies": [],
"links": [
{
"from": 1,
"to": [
{
"id": 1
},
{
"id": 2
},
{
"id": 3
}
]
},
{
"from": 2,
"to": [
{
"id": 1
},
{
"id": 2
},
{
"id": 3
}
]
},
{
"from": 3,
"to": [
{
"id": 1
},
{
"id": 2
},
{
"id": 3
}
]
}
],
"strats": [
{
"link": [
1,
1
],
"name": "Base (Unlock Door)",
"requires": [],
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"link": [
1,
1
],
"name": "Base (Come In Normally)",
"entranceCondition": {
"comeInNormally": {}
},
"requires": []
},
{
"link": [
1,
1
],
"name": "Base (Come In With Mockball)",
"entranceCondition": {
"comeInWithMockball": {
"adjacentMinTiles": 0,
"remoteAndLandingMinTiles": [
[
0,
0
]
],
"speedBooster": "any"
}
},
"requires": []
},
{
"link": [
2,
2
],
"name": "Base (Unlock Door)",
"requires": [],
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"link": [
2,
2
],
"name": "Base (Come In Normally)",
"entranceCondition": {
"comeInNormally": {}
},
"requires": []
},
{
"link": [
2,
2
],
"name": "Base (Come In With Mockball)",
"entranceCondition": {
"comeInWithMockball": {
"adjacentMinTiles": 0,
"remoteAndLandingMinTiles": [
[
0,
0
]
],
"speedBooster": "any"
}
},
"requires": []
},
{
"link": [
3,
3
],
"name": "Base (Unlock Door)",
"requires": [],
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"id": 1,
"link": [
1,
1
],
"name": "Leave with Runway",
"requires": [],
"exitCondition": {
"leaveWithRunway": {
"length": 4,
"openEnd": 0
}
},
"devNote": "This runway can be extended almost another half tile, if the ship is off, or with 1 electricity hit."
},
{
"id": 2,
"link": [
1,
2
],
"name": "Base",
"requires": []
},
{
"id": 3,
"link": [
1,
2
],
"name": "Come in Shinecharging, Leave With Temporary Blue",
"entranceCondition": {
"comeInShinecharging": {
"length": 3,
"openEnd": 0
}
},
"requires": [
"canLongChainTemporaryBlue",
"canXRayTurnaround",
{
"electricityHits": 2
}
],
"exitCondition": {
"leaveWithTemporaryBlue": {}
},
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"id": 4,
"link": [
1,
3
],
"name": "Come in Shinecharging, Leave With Temporary Blue",
"entranceCondition": {
"comeInShinecharging": {
"length": 3,
"openEnd": 0
}
},
"requires": [
"canLongChainTemporaryBlue",
"canXRayTurnaround",
{
"electricityHits": 2
},
{
"or": [
"Gravity",
"HiJump",
"canSpringBallJumpMidAir"
]
},
"canBeVeryPatient"
],
"exitCondition": {
"leaveWithTemporaryBlue": {}
},
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"id": 5,
"link": [
2,
1
],
"name": "Base",
"requires": []
},
{
"id": 6,
"link": [
2,
1
],
"name": "Come in Shinecharging, Leave With Temporary Blue",
"entranceCondition": {
"comeInShinecharging": {
"length": 11,
"openEnd": 0,
"steepDownTiles": 3
}
},
"requires": [
"canLongChainTemporaryBlue",
"canXRayTurnaround"
],
"exitCondition": {
"leaveWithTemporaryBlue": {}
},
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"id": 7,
"link": [
2,
1
],
"name": "Grapple Teleport X-Ray Climb",
"entranceCondition": {
"comeInWithGrappleTeleport": {
"blockPositions": [
[
2,
18
],
[
2,
19
],
[
2,
29
]
]
}
},
"requires": [
"canXRayClimb"
],
"bypassesDoorShell": true,
"flashSuitChecked": true,
"note": [
"Exit the previous room with Samus in a standing pose (while grappled).",
"After teleporting, press right to release Grapple while staying standing (not being forced into a crouch).",
"Then X-ray climb 1 screen to get up to the door transition, without needing to open the door."
]
},
{
"id": 8,
"link": [
2,
2
],
"name": "Leave with Runway",
"requires": [],
"exitCondition": {
"leaveWithRunway": {
"length": 13,
"openEnd": 0,
"steepUpTiles": 3
}
}
},
{
"id": 9,
"link": [
2,
2
],
"name": "Crystal Flash",
"requires": [
"h_CrystalFlash"
],
"flashSuitChecked": true
},
{
"id": 10,
"link": [
2,
3
],
"name": "Base",
"requires": [
{
"or": [
"Gravity",
"HiJump",
"SpaceJump"
]
}
]
},
{
"id": 11,
"link": [
2,
3
],
"name": "Unpowered",
"requires": [
{
"not": "f_DefeatedPhantoon"
},
"canRiskPermanentLossOfAccess"
]
},
{
"id": 12,
"link": [
2,
3
],
"name": "Down Grab",
"requires": [
"canSuitlessMaridia",
"canDownGrab"
]
},
{
"id": 13,
"link": [
2,
3
],
"name": "Come in Shinecharging, Leave With Temporary Blue",
"entranceCondition": {
"comeInShinecharging": {
"length": 11,
"openEnd": 0,
"steepDownTiles": 3
}
},
"requires": [
"canLongChainTemporaryBlue",
"canXRayTurnaround",
{
"or": [
"Gravity",
"HiJump",
"canSpringBallJumpMidAir"
]
}
],
"exitCondition": {
"leaveWithTemporaryBlue": {}
},
"unlocksDoors": [
{
"types": [
"ammo"
],
"requires": []
}
]
},
{
"id": 14,
"link": [
3,
1
],
"name": "Very Deep Stuck X-Ray Climb",
"entranceCondition": {
"comeInWithGMode": {
"mode": "direct",
"morphed": false
}
},
"requires": [
"canComplexGMode",
"canLongXRayClimb"
],
"bypassesDoorShell": true,
"flashSuitChecked": true,
"note": [
"Enter with G-mode direct, back up to between 1 and 6 pixels from the door transition, and activate X-ray to get very deep stuck in the door.",
"Climb up 2 screens, and perform a turnaround buffered spin-jump away from the door to trigger the transition, bypassing any lock on the door."
]
},
{
"id": 15,
"link": [
3,
2
],
"name": "Base",
"requires": []
},
{
"id": 17,
"link": [
3,
2
],
"name": "Fall Into Room",
"entranceCondition": {
"comeInNormally": {}
},
"requires": []
},
{
"id": 18,
"link": [
3,
2
],
"name": "Fall Into Room With Mockball",
"entranceCondition": {
"comeInWithMockball": {
"speedBooster": "any",
"adjacentMinTiles": 0,
"remoteAndLandingMinTiles": [
[
0,
0
]
]
}
},
"requires": []
},
{
"id": 16,
"link": [
3,
3
],
"name": "Leave with Runway",
"requires": [],
"exitCondition": {
"leaveWithRunway": {
"length": 1,
"openEnd": 1
}
}
},
{
"id": 19,
"link": [
3,
3
],
"name": "Leave With Side Platform",
"requires": [
{
"or": [
"Gravity",
{
"and": [
{
"not": "f_DefeatedPhantoon"
},
"canRiskPermanentLossOfAccess"
]
}
]
}
],
"exitCondition": {
"leaveWithSidePlatform": {
"height": 5,
"runway": {
"length": 5,
"openEnd": 0,
"steepDownTiles": 3
},
"obstruction": [
5,
5
]
}
},
"devNote": [
"Max extra run speed $1.7.",
"This strat is included for completeness, though it apparently doesn't have any applications."
]
}
],
"notables": [],
"nextStratId": 20,
"nextNotableId": 1
}