Room ID: 162
|
Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 55
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}Dev note: FIXME: This needs the item to be either collected or not spawned (or using some more shinecharge frames). |