Room ID: 156
|
Requires: {
"obstaclesCleared": [
"A"
]
}Exit condition: {
"leaveWithSpringBallBounce": {
"remoteRunway": {
"length": 45,
"openEnd": 1
},
"landingRunway": {
"length": 2,
"openEnd": 1
},
"maxExtraRunSpeed": "$3.C",
"movementType": "controlled"
}
}Unlocks doors: {"types":["ammo"],"requires":[]}Dev note: Higher run speed can be used, especially if power is on, but it is more difficult and not clear yet if it's worth modeling. |