Room ID: 148
Jump to the previous level when the enemy gets close, or fight entirely from safety. Requires: "h_canNavigateHeatRooms" "Plasma" { "or": [ "canDodgeWhileShooting", { "and": [ "Charge", { "heatFrames": 1800 } ] } ] } { "heatFrames": 1200 } Clears obstacles: A |