Room ID: 135
|
It is possible to kill the pirate at the top of the room and use a pause abuse on G-mode exit to collect its drops. This requires getting somewhat lucky, as there is approximately a 70% chance that the pirate will give a large energy drop (small is not enough). To do this, climb the room very quickly, before shots are overloaded - HiJump or wall jumps help, but are not required. It is also possible to wait for the shots to be overloaded and then exit G-mode, pause abuse, and kill the pirate before the pause triggers, but this is generally harder. Entrance condition: {
"comeInWithGMode": {
"mode": "any",
"morphed": false
}
}Requires: "ScrewAttack"
"SpaceJump"
{
"or": [
"h_heatedGModeOpenDifferentDoor",
{
"and": [
"h_heatedGModePauseAbuse",
"canInsaneJump",
"canComplexGMode"
]
}
]
}Clears obstacles: A |