Room ID: 133
|
Requires: {
"or": [
{
"and": [
"canPreciseWalljump",
{
"or": [
"canStationarySpinJump",
{
"heatFrames": 250
}
]
}
]
},
"canSpringBallJumpMidAir",
"SpaceJump"
]
}
{
"heatFrames": 250
}
{
"or": [
"h_usePowerBomb",
{
"obstaclesCleared": [
"A"
]
}
]
}Clears obstacles: A Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":30}]}
{"types":["powerbomb"],"requires":[],"useImplicitRequires":false}Dev note: Destroying the obstacle isn't seen to take extra time for two reasons. 1- It destroys the shot blocks as well which are assumed to be manually destroyed each time since they respawn. 2- Some of the time loss of waiting for the PB is offset by having to setup for the jump up anyway. |