Room ID: 121
|
Entrance condition: {
"comeInWithGMode": {
"mode": "indirect",
"morphed": true
}
}Requires: "h_heatedGMode"
{
"or": [
"h_artificialMorphLongIBJ",
"h_artificialMorphJumpIntoIBJ"
]
}
{
"heatFrames": 90
}Clears obstacles: A Dev note: Goes to 3 because opening the gate mostly only makes sense when going back to the right for a longer runway or obtaining the item. |