Room ID: 120
From: 4
Bottom Right Door
To: 5
Top Right Door
Entrance condition: {
"comeInShinecharging": {
"length": 1,
"openEnd": 1
}
}Requires: "canShinechargeMovementTricky"
"canInsaneJump"
"canBePatient"
{
"or": [
{
"enemyDamage": {
"enemy": "Cacatac",
"type": "contact",
"hits": 1
}
},
"Plasma",
{
"and": [
"Wave",
"Spazer"
]
}
]
}
{
"shineChargeFrames": 177
}
{
"shinespark": {
"frames": 10,
"excessFrames": 0
}
}
{
"heatFrames": 220
}Exit condition: {
"leaveWithSpark": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}Dev note: The canBePatient requirement represents the possible need to retry in case bad RNG causes a Cac spike hit to mess up the strat. |