Magdollite Tunnel

Room ID: 114

Wiki
Difficulty filter

From: 1
Left Door
To: 1
Left Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 4,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_heatProof"
{
  "refill": [
    "Energy",
    "Missile"
  ]
}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_canHeatedCrystalFlash"
From: 1
Left Door
To: 2
Right Door

Requires:

{
  "or": [
    {
      "heatFrames": 440
    },
    {
      "and": [
        {
          "heatFrames": 360
        },
        {
          "or": [
            "canTrickyJump",
            {
              "and": [
                {
                  "heatFrames": 30
                },
                "canDodgeWhileShooting",
                {
                  "or": [
                    "Plasma",
                    "Wave",
                    "Spazer",
                    "ScrewAttack",
                    "canPseudoScrew",
                    {
                      "ammo": {
                        "type": "Missile",
                        "count": 1
                      }
                    },
                    {
                      "ammo": {
                        "type": "Super",
                        "count": 1
                      }
                    }
                  ]
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}
From: 1
Left Door
To: 2
Right Door

Requires:

"SpaceJump"
{
  "or": [
    "ScrewAttack",
    {
      "and": [
        "canPrepareForNextRoom",
        "canPseudoScrew"
      ]
    }
  ]
}
{
  "heatFrames": 300
}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": "any",
    "minTiles": 3
  }
}

Requires:

"SpaceJump"
"canCarefulJump"
{
  "or": [
    "ScrewAttack",
    {
      "and": [
        "canPrepareForNextRoom",
        "canPseudoScrew"
      ]
    }
  ]
}
{
  "heatFrames": 230
}
From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canPreciseSpaceJump"
{
  "heatFrames": 230
}
From: 1
Left Door
To: 2
Right Door

The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canShinechargeMovementComplex"
"canMidairShinespark"
{
  "shinespark": {
    "frames": 57,
    "excessFrames": 4
  }
}
{
  "heatFrames": 210
}
From: 1
Left Door
To: 2
Right Door

The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 16
  }
}

Requires:

"canShinechargeMovementComplex"
"canMidairShinespark"
{
  "shinespark": {
    "frames": 57,
    "excessFrames": 4
  }
}
{
  "heatFrames": 210
}
From: 1
Left Door
To: 2
Right Door

The Magdollite flames can be killed for drops. The left Multiviola will be in the way and should be killed too.

Requires:

"canFarmWhileShooting"
{
  "heatFramesWithEnergyDrops": {
    "frames": 440,
    "drops": [
      {
        "enemy": "Magdollite",
        "count": 7
      },
      {
        "enemy": "Multiviola",
        "count": 1
      }
    ]
  }
}
{
  "heatFrames": 100
}

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canLongChainTemporaryBlue"
{
  "heatFrames": 760
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 1
Left Door

Requires:

{
  "or": [
    {
      "heatFrames": 420
    },
    {
      "and": [
        {
          "heatFrames": 335
        },
        {
          "or": [
            "canInsaneJump",
            {
              "and": [
                "canDodgeWhileShooting",
                {
                  "or": [
                    "Plasma",
                    "Wave",
                    "Spazer",
                    "ScrewAttack",
                    "canPseudoScrew",
                    {
                      "ammo": {
                        "type": "Missile",
                        "count": 1
                      }
                    },
                    {
                      "ammo": {
                        "type": "Super",
                        "count": 1
                      }
                    }
                  ]
                }
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        {
          "heatFrames": 360
        },
        "canTrickyJump"
      ]
    }
  ]
}
From: 2
Right Door
To: 1
Left Door

Without Screw or pseudo screw, it is possible to carefully space jump over the left Multiviola.

Requires:

"SpaceJump"
{
  "or": [
    "ScrewAttack",
    {
      "and": [
        "canPrepareForNextRoom",
        "canPseudoScrew"
      ]
    },
    "canPreciseSpaceJump"
  ]
}
{
  "heatFrames": 310
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": "any",
    "minTiles": 3
  }
}

Requires:

"SpaceJump"
{
  "or": [
    "ScrewAttack",
    {
      "and": [
        "canPrepareForNextRoom",
        "canPseudoScrew"
      ]
    }
  ]
}
{
  "heatFrames": 230
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canPreciseSpaceJump"
{
  "heatFrames": 220
}
From: 2
Right Door
To: 1
Left Door

The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 3,
    "openEnd": 1
  }
}

Requires:

"canShinechargeMovementComplex"
"canMidairShinespark"
{
  "shinespark": {
    "frames": 57,
    "excessFrames": 4
  }
}
{
  "heatFrames": 210
}
From: 2
Right Door
To: 1
Left Door

The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 16
  }
}

Requires:

"canShinechargeMovementComplex"
"canMidairShinespark"
{
  "shinespark": {
    "frames": 57,
    "excessFrames": 4
  }
}
{
  "heatFrames": 210
}
From: 2
Right Door
To: 1
Left Door

The Magdollite flames can be killed for drops.

Requires:

"canFarmWhileShooting"
{
  "heatFramesWithEnergyDrops": {
    "frames": 240,
    "drops": [
      {
        "enemy": "Magdollite",
        "count": 5
      }
    ]
  }
}
{
  "heatFramesWithEnergyDrops": {
    "frames": 200,
    "drops": [
      {
        "enemy": "Magdollite",
        "count": 3
      }
    ]
  }
}
{
  "heatFrames": 90
}

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 3,
    "openEnd": 1,
    "minExtraRunSpeed": "$0.A"
  }
}

Requires:

"canLongChainTemporaryBlue"
{
  "heatFrames": 790
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        7,
        2
      ]
    ]
  }
}

Requires:

{
  "heatFrames": 50
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ],
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        12
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        3,
        13
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 4,
    "openEnd": 1
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

"h_canHeatedCrystalFlash"

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 114,
  "name": "Magdollite Tunnel",
  "area": "Norfair",
  "subarea": "Upper",
  "subsubarea": "East",
  "playable": true,
  "roomAddress": "0x7AEB4",
  "roomEnvironments": [
    {
      "heated": true
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Left Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x0019696",
      "doorOrientation": "left",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 2,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x00196a2",
      "doorOrientation": "right",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    }
  ],
  "enemies": [
    {
      "id": "e1",
      "groupName": "Magdollite Tunnel Multiviolas",
      "enemyName": "Multiviola",
      "quantity": 2,
      "homeNodes": [
        1,
        2
      ],
      "dropRequires": [
        "h_heatProof"
      ]
    },
    {
      "id": "e2",
      "groupName": "Magdollite Tunnel Magdollites",
      "enemyName": "Magdollite",
      "quantity": 3,
      "homeNodes": [
        1,
        2
      ],
      "dropRequires": [
        "h_heatProof",
        {
          "or": [
            "Gravity",
            "Grapple"
          ]
        }
      ]
    }
  ],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    }
  ],
  "strats": [
    {
      "id": 1,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 4,
          "openEnd": 1
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 2,
      "link": [
        1,
        1
      ],
      "name": "Magdollite Farm",
      "requires": [
        "h_heatProof",
        {
          "refill": [
            "Energy",
            "Missile"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 3,
      "link": [
        1,
        1
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canHeatedCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 4,
      "link": [
        1,
        2
      ],
      "name": "Base",
      "requires": [
        {
          "or": [
            {
              "heatFrames": 440
            },
            {
              "and": [
                {
                  "heatFrames": 360
                },
                {
                  "or": [
                    "canTrickyJump",
                    {
                      "and": [
                        {
                          "heatFrames": 30
                        },
                        "canDodgeWhileShooting",
                        {
                          "or": [
                            "Plasma",
                            "Wave",
                            "Spazer",
                            "ScrewAttack",
                            "canPseudoScrew",
                            {
                              "ammo": {
                                "type": "Missile",
                                "count": 1
                              }
                            },
                            {
                              "ammo": {
                                "type": "Super",
                                "count": 1
                              }
                            }
                          ]
                        }
                      ]
                    }
                  ]
                }
              ]
            }
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 5,
      "link": [
        1,
        2
      ],
      "name": "Space Jump",
      "requires": [
        "SpaceJump",
        {
          "or": [
            "ScrewAttack",
            {
              "and": [
                "canPrepareForNextRoom",
                "canPseudoScrew"
              ]
            }
          ]
        },
        {
          "heatFrames": 300
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 6,
      "link": [
        1,
        2
      ],
      "name": "Space Jump with Run Speed",
      "entranceCondition": {
        "comeInRunning": {
          "speedBooster": "any",
          "minTiles": 3
        }
      },
      "requires": [
        "SpaceJump",
        "canCarefulJump",
        {
          "or": [
            "ScrewAttack",
            {
              "and": [
                "canPrepareForNextRoom",
                "canPseudoScrew"
              ]
            }
          ]
        },
        {
          "heatFrames": 230
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 7,
      "link": [
        1,
        2
      ],
      "name": "Blue Space Jump",
      "entranceCondition": {
        "comeInGettingBlueSpeed": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canPreciseSpaceJump",
        {
          "heatFrames": 230
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 8,
      "link": [
        1,
        2
      ],
      "name": "Shinespark (Come In Shinecharging)",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "canMidairShinespark",
        {
          "shinespark": {
            "frames": 57,
            "excessFrames": 4
          }
        },
        {
          "heatFrames": 210
        }
      ],
      "note": [
        "The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 9,
      "link": [
        1,
        2
      ],
      "name": "Shinespark (Come In Shinecharged)",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 16
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "canMidairShinespark",
        {
          "shinespark": {
            "frames": 57,
            "excessFrames": 4
          }
        },
        {
          "heatFrames": 210
        }
      ],
      "note": [
        "The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 10,
      "link": [
        1,
        2
      ],
      "name": "Cross While Farming",
      "requires": [
        "canFarmWhileShooting",
        {
          "heatFramesWithEnergyDrops": {
            "frames": 440,
            "drops": [
              {
                "enemy": "Magdollite",
                "count": 7
              },
              {
                "enemy": "Multiviola",
                "count": 1
              }
            ]
          }
        },
        {
          "heatFrames": 100
        }
      ],
      "note": [
        "The Magdollite flames can be killed for drops.",
        "The left Multiviola will be in the way and should be killed too."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 24,
      "link": [
        1,
        2
      ],
      "name": "Come in Getting Blue Speed, Leave With Temporary Blue",
      "entranceCondition": {
        "comeInGettingBlueSpeed": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canLongChainTemporaryBlue",
        {
          "heatFrames": 760
        }
      ],
      "exitCondition": {
        "leaveWithTemporaryBlue": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "id": 11,
      "link": [
        2,
        1
      ],
      "name": "Base",
      "requires": [
        {
          "or": [
            {
              "heatFrames": 420
            },
            {
              "and": [
                {
                  "heatFrames": 335
                },
                {
                  "or": [
                    "canInsaneJump",
                    {
                      "and": [
                        "canDodgeWhileShooting",
                        {
                          "or": [
                            "Plasma",
                            "Wave",
                            "Spazer",
                            "ScrewAttack",
                            "canPseudoScrew",
                            {
                              "ammo": {
                                "type": "Missile",
                                "count": 1
                              }
                            },
                            {
                              "ammo": {
                                "type": "Super",
                                "count": 1
                              }
                            }
                          ]
                        }
                      ]
                    }
                  ]
                }
              ]
            },
            {
              "and": [
                {
                  "heatFrames": 360
                },
                "canTrickyJump"
              ]
            }
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 12,
      "link": [
        2,
        1
      ],
      "name": "Space Jump",
      "requires": [
        "SpaceJump",
        {
          "or": [
            "ScrewAttack",
            {
              "and": [
                "canPrepareForNextRoom",
                "canPseudoScrew"
              ]
            },
            "canPreciseSpaceJump"
          ]
        },
        {
          "heatFrames": 310
        }
      ],
      "flashSuitChecked": true,
      "note": "Without Screw or pseudo screw, it is possible to carefully space jump over the left Multiviola."
    },
    {
      "id": 13,
      "link": [
        2,
        1
      ],
      "name": "Space Jump with Run Speed",
      "entranceCondition": {
        "comeInRunning": {
          "speedBooster": "any",
          "minTiles": 3
        }
      },
      "requires": [
        "SpaceJump",
        {
          "or": [
            "ScrewAttack",
            {
              "and": [
                "canPrepareForNextRoom",
                "canPseudoScrew"
              ]
            }
          ]
        },
        {
          "heatFrames": 230
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 14,
      "link": [
        2,
        1
      ],
      "name": "Blue Space Jump",
      "entranceCondition": {
        "comeInGettingBlueSpeed": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canPreciseSpaceJump",
        {
          "heatFrames": 220
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 15,
      "link": [
        2,
        1
      ],
      "name": "Shinespark (Come In Shinecharging)",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 3,
          "openEnd": 1
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "canMidairShinespark",
        {
          "shinespark": {
            "frames": 57,
            "excessFrames": 4
          }
        },
        {
          "heatFrames": 210
        }
      ],
      "note": [
        "The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 16,
      "link": [
        2,
        1
      ],
      "name": "Shinespark (Come In Shinecharged)",
      "entranceCondition": {
        "comeInShinecharged": {
          "framesRequired": 16
        }
      },
      "requires": [
        "canShinechargeMovementComplex",
        "canMidairShinespark",
        {
          "shinespark": {
            "frames": 57,
            "excessFrames": 4
          }
        },
        {
          "heatFrames": 210
        }
      ],
      "note": [
        "The height for the Shinespark can be easily gotten by jumping against the door, up to the ceiling."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 17,
      "link": [
        2,
        1
      ],
      "name": "Cross While Farming",
      "requires": [
        "canFarmWhileShooting",
        {
          "heatFramesWithEnergyDrops": {
            "frames": 240,
            "drops": [
              {
                "enemy": "Magdollite",
                "count": 5
              }
            ]
          }
        },
        {
          "heatFramesWithEnergyDrops": {
            "frames": 200,
            "drops": [
              {
                "enemy": "Magdollite",
                "count": 3
              }
            ]
          }
        },
        {
          "heatFrames": 90
        }
      ],
      "note": [
        "The Magdollite flames can be killed for drops."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 25,
      "link": [
        2,
        1
      ],
      "name": "Come in Getting Blue Speed, Leave With Temporary Blue",
      "entranceCondition": {
        "comeInGettingBlueSpeed": {
          "length": 3,
          "openEnd": 1,
          "minExtraRunSpeed": "$0.A"
        }
      },
      "requires": [
        "canLongChainTemporaryBlue",
        {
          "heatFrames": 790
        }
      ],
      "exitCondition": {
        "leaveWithTemporaryBlue": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ],
      "devNote": [
        "A run speed of $0.7 would be enough to make the first jump (and even less could work with an additional jump).",
        "The slightly higher speed of $0.A saves a few heat frames, making it reasonable enough to get through on 1 tank.",
        "This constraint is mostly a technicality since these speeds are all lower than a human player would use."
      ]
    },
    {
      "id": 18,
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              7,
              2
            ]
          ]
        }
      },
      "requires": [
        {
          "heatFrames": 50
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 19,
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport Door Lock Skip",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ],
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "flashSuitChecked": true
    },
    {
      "id": 20,
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Top Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              12
            ]
          ]
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 21,
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Bottom Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              3,
              13
            ]
          ]
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 22,
      "link": [
        2,
        2
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 4,
          "openEnd": 1
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 23,
      "link": [
        2,
        2
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canHeatedCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "missiles"
          ],
          "requires": [
            {
              "heatFrames": 50
            }
          ]
        },
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "powerbomb"
          ],
          "requires": [
            {
              "heatFrames": 110
            }
          ]
        }
      ]
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    }
  ],
  "nextStratId": 26,
  "notables": [],
  "nextNotableId": 1
}