Room ID: 108
Wait for the Sova to leave the tunnel and jump morph into them to bounce up into the hole.
Requires:
"canCrouchJump" "canMidAirMorph" "canNeutralDamageBoost" { "enemyDamage": { "enemy": "Sova", "type": "contact", "hits": 1 } } { "heatFrames": 420 }