Room ID: 108
|
Requires: {
"or": [
{
"and": [
"HiJump",
{
"or": [
"canTrivialMidAirMorph",
"h_useSpringBall"
]
}
]
},
{
"and": [
"SpaceJump",
"canTrivialMidAirMorph",
{
"heatFrames": 40
}
]
},
{
"and": [
"canWalljump",
"canTrivialMidAirMorph"
]
},
"canSpringBallJumpMidAir",
{
"and": [
"canJumpIntoIBJ",
{
"heatFrames": 240
}
]
},
{
"and": [
"canJumpIntoIBJ",
"canDoubleBombJump",
{
"heatFrames": 120
}
]
},
{
"and": [
"canDoubleBombJump",
{
"heatFrames": 300
}
]
}
]
}
{
"heatFrames": 260
}
{
"enemyDamage": {
"enemy": "Sova",
"type": "contact",
"hits": 1
}
}Dev note: Base IBJ should kill the Sovas or go around. |