Room ID: 100
Enter the room with a Missile selected on auto-cancel, holding angle-up. Fire a Missile shot to kill the first Skree, then run right and immediately fire a beam shot to destroy the shot block. Run off the edge and down-grab onto the next platform. Run and jump directly up where the shot block used to be, moving quickly enough to dodge the Skree projectiles by going under them. Use a wall jump, HiJump, or a mid-air spring ball jump to make it up. Requires: "canAutoCancelWeapon" { "ammo": { "type": "Missile", "count": 1 } } "canTrickyDodgeEnemies" "canInsaneJump" { "or": [ { "and": [ "HiJump", { "heatFrames": 160 } ] }, { "and": [ "canWalljump", { "heatFrames": 180 } ] }, { "and": [ "canTrickySpringBallJump", { "heatFrames": 195 } ] } ] } |