Room ID: 100
|
Enter the room with a Missile selected on auto-cancel, holding angle-up. Fire a Missile shot to kill the first Skree, then run right and immediately fire a beam shot to destroy the shot block. Run off the edge and down-grab onto the next platform. Run and jump directly up where the shot block used to be, moving quickly enough to dodge the Skree projectiles by going under them. Use a wall jump, HiJump, or a mid-air spring ball jump to make it up. Requires: "canAutoCancelWeapon"
{
"ammo": {
"type": "Missile",
"count": 1
}
}
"canTrickyDodgeEnemies"
"canInsaneJump"
{
"or": [
{
"and": [
"HiJump",
{
"heatFrames": 160
}
]
},
{
"and": [
"canWalljump",
{
"heatFrames": 180
}
]
},
{
"and": [
"canTrickySpringBallJump",
{
"heatFrames": 195
}
]
}
]
} |