From an open doorway or adjacent room, run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side.
Open the door and step as close to the transition as possible. Run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side. Requires: { "notable": "SpringBall Bounce" } "canSpringBallBounce" "canDisableEquipment" { "doorUnlockedAtNode": 1 } { "or": [ "canTrickyJump", "h_canUseMorphBombs" ] } |
Run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side. Entrance condition: { "comeInRunning": { "speedBooster": "any", "minTiles": 1 } } Requires: { "notable": "SpringBall Bounce" } "canSpringBallBounce" "canDisableEquipment" { "or": [ "canTrickyJump", "h_canUseMorphBombs" ] } |