Plasma Room: Damage-Avoiding Pseudo-Screw (Extreme)

Use a precisely positioned pseudo-screw to contact a Pirate for exactly one frame, to hit it without taking damage in return. A regular second pseudo-screw can then be used to kill the Pirate.

Difficulty filter

Strats ()

From: 2
Item
To: 1
Top Left Door

Pseudo screw the left pirate, or clear the left side with shinesparks, then IBJ out

Requires:

{
  "or": [
    "canLongIBJ",
    {
      "and": [
        "HiJump",
        "canJumpIntoIBJ"
      ]
    }
  ]
}
{
  "or": [
    {
      "and": [
        "canShinechargeMovement",
        "canUseSpeedEchoes",
        {
          "getBlueSpeed": {
            "usedTiles": 19,
            "openEnd": 0
          }
        },
        {
          "canShineCharge": {
            "usedTiles": 21,
            "openEnd": 0
          }
        },
        {
          "shinespark": {
            "frames": 1,
            "excessFrames": 1
          }
        }
      ]
    },
    {
      "and": [
        "canShinechargeMovement",
        "canUseSpeedEchoes",
        {
          "enemyDamage": {
            "enemy": "Pink Space Pirate (standing)",
            "type": "contact",
            "hits": 1
          }
        },
        "canUseIFrames",
        {
          "canShineCharge": {
            "usedTiles": 21,
            "openEnd": 0
          }
        },
        {
          "shinespark": {
            "frames": 2,
            "excessFrames": 2
          }
        }
      ]
    },
    {
      "and": [
        "canPseudoScrew",
        {
          "or": [
            {
              "enemyDamage": {
                "enemy": "Pink Space Pirate (standing)",
                "type": "contact",
                "hits": 1
              }
            },
            "h_pauseAbuseMinimalReserveRefill",
            {
              "and": [
                {
                  "notable": "Damage-Avoiding Pseudo-Screw"
                },
                "canInsaneJump"
              ]
            }
          ]
        }
      ]
    }
  ]
}

Dev note: If you can kill them without being hurt, you can take path 2->3->1.

From: 2
Item
To: 3
Central Junction with all Standing Pirates Killed

Use a precisely positioned pseudo-screw to contact a Pirate for exactly one frame, to hit it without taking damage in return. A regular second pseudo-screw can then be used to kill the Pirate. Repeat this to kill all the standing Pirates.

For lenience, the base version of the strat assumes taking two Pirate hits, though it is possible to avoid all damage.

Requires:

{
  "notable": "Damage-Avoiding Pseudo-Screw"
}
"canPseudoScrew"
"canInsaneJump"
{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Pink Space Pirate (standing)",
        "type": "contact",
        "hits": 2
      }
    },
    "canBeVeryPatient"
  ]
}

Dev note: FIXME: The `canBeVeryPatient` is for difficulty placement but should be replaced with a more appropriate tech.