Seed Info
Seed name:
CKWAmR_ZNMrxTZL-WS2r_A
Created:
Version:
71
Random seed:
3555834264
Skill assumption:
Basic

Shinespark tiles:
33.0
Resource multiplier:
3.0
Escape timer multiplier:
3.0
Phantoon proficiency:
0.0
Draygon proficiency:
0.0
Ridley proficiency:
0.0
Botwoon proficiency:
0.0
Tech:
canTurnaroundSpinJump, canDownBack, canSpecialBeamAttack, canUseGrapple, canPseudoScrew, canEscapeEnemyGrab, canMidAirMorph, canCameraManip, canDisableEquipment, canStopOnADime, canHeatRun, canShinespark, canUseEnemies, canUseFrozenEnemies, canWalljump
Notable strats:
Item progression:
Quick

Progression rate:
Fast
Item placement:
Neutral
Early priority:
ETank, Morph
Filler items:
Missile, Charge, ETank, Ice, Plasma, PowerBomb, ReserveTank, Spazer, Super, Wave
Early filler items:
ETank
Quality-of-life options:
Custom

Item markers:
3-Tiered
Item dots disappear after collection:
Yes
Map stations always visible on map:
Yes
Area transitions marked as letters on map:
Yes
Mother Brain fight (phases 2 and 3):
Skip
Supers do double damage to Mother Brain:
No
Hyper Beam gives all movement items:
Yes
Refill energy for escape:
Yes
Enemies cleared during escape:
No
Fast elevators:
Yes
Fast doors:
Yes
Fast pause menu:
Yes
All items spawn at start of game:
No
Acid Chozo usable without Space Jump:
Yes
Respin (spin jump restart):
Yes
Lenient Space Jump:
Yes
Objectives:
Pirates
Other options:
Maps revealed from start
Customization

Controller settings
Important tips
  • Save frequently! Saves are fast, and saving at a different station from the last save will move to the next slot before saving, so you can go back to an earlier save if you get stuck.
  • Be careful with one-ways: it's easy to get soft-locked. The logic usually doesn't require going down a one-way for an item, only if there is a way back to the Ship without using the new item. It's often best to avoid one-ways until you know there's a way back or have exhausted all other options.
  • If you can't find any way to progress, don't give up! Check out the interactive spoiler map below to see what the game intended. If it still seems impossible or too difficult, please let us know in the Discord.
Things to know
Special inputs
  • Press Select in the pause map to cycle through maps of explored areas.
  • Press L + R + Select + Start simultaneously to quick reload from the last save. Repeat to cycle through previous saves.
  • Press Angle Up + Item Cancel simultaneously to mark the current tile un-explored on the map. To be effective, these inputs must be held while exiting the tile, since otherwise the game will immediately re-explore the tile.
Map info
  • Every Zebes room from the vanilla game is placed somewhere. Once all movement items are collected, it is possible to reach every room with only Basic tech.
  • Phantoon's Room always connects to the same room as the broken map station, and both are in the same area as the broken save room.
  • The map uses special tiles to show the locations of map stations, refills, and major bosses (G4 and Mother Brain). Items are consistently marked using dots.
Item info
  • Certain items do not spawn until the planet is awakened, by killing the enemies (not including bosses or minibosses) in a room where this unlocks a gray door.1
  • Certain items do not spawn until Phantoon has been defeated, the same as in the vanilla game.
  • Every item from the vanilla game is placed somewhere, and ammo distributions are unchanged; e.g. there are 50 Supers in the game.
  • Varia suit behaves as in vanilla, but Gravity suit alone provides no heat protection and only 50% protection against other damage. The suits are "complementary", meaning they stack to give the same effect as combined suits in the vanilla game.
Other info
  • Missile Refill stations refill all ammo types: Missiles, Supers, and Power Bombs.
  • Hyper Beam destroys Super, Bomb, and Power Bomb blocks and can open blue & green gates from either side.

Known issues
  • Certain room combinations occur with high frequency (not much randomness).
  • Minor graphical glitches often appear during door transitions.
1This can be done in the following rooms: Pit Room (old Mother Brain room), Baby Kraid Room, Metal Pirates Room, and Plasma Room. These are the rooms that involve killing Space Pirates to unlock the doors in the vanilla game. Note that in the Pit Room, the enemies, gray doors, and item only spawn after Morph and Missiles are collected (regardless of whether Zebes is awake).
2Spoiler log JSON, map PNG (assigned room colors, vanilla room colors)