Break the bomb blocks then shoot a super into the morph tunnel to break the super block off screen. Requires pixel precision, although there are several pixels that work. The camera must be fully scrolled to the right, which may require going far left and back.
From: 13
Central Junction
To: 7
Right Side - Bottom Middle Door (Behind the Super Block)
Break the bomb blocks then shoot a Super into the morph tunnel to break the Super block off screen. Requires pixel precision, although there are several pixels that work. The camera must be fully scrolled to the right, which may require going far left and back. One normalized setup that doesn't rely on a visual cue: perform a full-height jump and press against the overhang to the left, while holding angle up and down to lock Samus' position after landing, while continuing to hold left. This works with or without HiJump equipped. Requires: { "notable": "Off Screen Super Block" } "canOffScreenSuperShot" "h_canBombThings" "canCameraManip" Clears obstacles: F |
From: 13
Central Junction
To: 7
Right Side - Bottom Middle Door (Behind the Super Block)
Break the bomb blocks by jumping into them with speed. These is more easily done at low run speed. Requires: { "notable": "Off Screen Super Block" } { "notable": "Speedball into Raised Bomb Blocks" } "canSlowShortCharge" { "getBlueSpeed": { "usedTiles": 20, "openEnd": 2 } } "canSpeedball" "canLateralMidAirMorph" "canTrickyJump" "canOffScreenSuperShot" Clears obstacles: F |
From: 13
Central Junction
To: 7
Right Side - Bottom Middle Door (Behind the Super Block)
Stop with Temporary Blue in front of the bomb blocks then jump and bounce into the morph tunnel to clear them. Requires: { "notable": "Off Screen Super Block" } { "notable": "Speedball into Raised Bomb Blocks" } { "canShineCharge": { "usedTiles": 22, "openEnd": 2 } } "canTemporaryBlue" "canTrickyJump" "canLateralMidAirMorph" "canOffScreenSuperShot" Clears obstacles: F |