Gauntlet Entrance: Blue SpaceJump (Expert)

This is a series of precise space jumps that clears a path through the room while avoiding the solid walls.

Difficulty filter

Strats ()

This is a series of precise jumps to fit between the solid walls while clearing a path through the room. Breaking the center blocks opens up a runway that can be used to charge a new spark in room.

Entrance condition:

{
  "comeInBlueSpinning": {
    "unusableTiles": 0
  }
}

Requires:

{
  "notable": "Blue SpaceJump"
}
"canBlueSpaceJump"
"canTrickyJump"

Clears obstacles: A

This is a series of precise jumps to fit between the solid walls while clearing a path through the room. Breaking the center blocks opens up a runway that can be used to charge a new spark in room.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 6,
    "openEnd": 1,
    "steepUpTiles": 1,
    "steepDownTiles": 1
  }
}

Requires:

{
  "notable": "Blue SpaceJump"
}
"canBlueSpaceJump"
"canTrickyJump"

Clears obstacles: A

This is a series of precise jumps to fit between the solid walls while clearing a path through the room. Breaking the center blocks opens up a runway that can be used to charge a new spark in room.

Entrance condition:

{
  "comeInBlueSpinning": {
    "unusableTiles": 0
  }
}

Requires:

{
  "notable": "Blue SpaceJump"
}
"canBlueSpaceJump"
"canTrickyJump"

Clears obstacles: A

This is a series of precise jumps to fit between the solid walls while clearing a path through the room. Breaking the center blocks opens up a runway that can be used to charge a new spark in room.

Entrance condition:

{
  "comeInGettingBlueSpeed": {
    "length": 6,
    "openEnd": 1,
    "steepUpTiles": 1,
    "steepDownTiles": 1
  }
}

Requires:

{
  "notable": "Blue SpaceJump"
}
"canBlueSpaceJump"
"canTrickyJump"

Clears obstacles: A