Main Street: G-Mode Overload Speed Blocks then use Global Crab (Extreme)

Overload PLMs with Bombs or Power Bombs, then use the global crab to obtain the speed locked item. With Ice, freeze a crab on the edge of the speed blocks, such that Samus can jump inside and stand on the crab. Samus must exit G-Mode to grab the item, but she will be stuck on top of the crab. Either use Wave or Kago the crab to get out, or place a Bomb or Power Bomb before exiting G-Mode, so the crab dies before it thaws. This is also possible without Ice, by Crystal Flashing and then using the crab to trigger reserves in order to exit G-Mode.

Difficulty filter

Strats ()

From: 4
Top Right Door
To: 10
Direct G-Mode Morph On Ledge Left of Morph Tunnel Item

Carefully descend to the ledge left of the morph tunnel item.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "direct",
    "morphed": true
  }
}

Requires:

{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canNavigateUnderwater"

Clears obstacles: B

From: 4
Top Right Door
To: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)

Place bombs against the speed blocks until they are overloaded.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "direct",
    "morphed": true
  }
}

Requires:

{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canNavigateUnderwater"
"h_canArtificialMorphBombs"
{
  "or": [
    {
      "and": [
        "h_canArtificialMorphSpringBall",
        {
          "or": [
            "Gravity",
            "HiJump"
          ]
        }
      ]
    },
    {
      "and": [
        "Morph",
        "canBeVeryPatient",
        {
          "or": [
            "Gravity",
            "HiJump",
            "canCrouchJump"
          ]
        }
      ]
    },
    {
      "and": [
        "Gravity",
        "h_canArtificialMorphCeilingBombJump"
      ]
    },
    {
      "and": [
        "Gravity",
        "h_canArtificialMorphIBJ",
        "canBeVeryPatient"
      ]
    }
  ]
}

Clears obstacles: B

From: 4
Top Right Door
To: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)

Place bombs against the speed blocks until they are overloaded.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "indirect",
    "morphed": true
  }
}

Requires:

{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canNavigateUnderwater"
"h_canArtificialMorphBombs"
{
  "or": [
    {
      "and": [
        "h_canArtificialMorphSpringBall",
        {
          "or": [
            "Gravity",
            "HiJump"
          ]
        }
      ]
    },
    {
      "and": [
        "Morph",
        "canBeVeryPatient",
        {
          "or": [
            "Gravity",
            "HiJump",
            "canCrouchJump"
          ]
        }
      ]
    },
    {
      "and": [
        "Gravity",
        "h_canArtificialMorphCeilingBombJump"
      ]
    },
    {
      "and": [
        "Gravity",
        "h_canArtificialMorphIBJ",
        "canBeVeryPatient"
      ]
    }
  ]
}
From: 10
Direct G-Mode Morph On Ledge Left of Morph Tunnel Item
To: 6
Speed Blocked Item

Overloading the PLMs can be done with as few as 2 Power Bombs if they are placed precisely. Place them two ledges above the item - to the left of the morph tunnel item. It is important that they are placed on either of the flat tiles, not the sloped tile on the right. Samus can use the second Power Bomb to Crystal Flash to have enough Energy to take a crab hit or to get some Reserve Energy, but then she will not be able to use X-Ray to exit G-Mode, and will require a Reserve Trigger. If Samus uses the first Power Bomb to Crystal Flash, she is no longer able to place a second. Samus then needs to jump into the speed-locked item and hit the crab to trigger Reserves and exit G-Mode. This can be done with HiJump, Gravity, Spring Ball, or Ice. Turn around while inside the item to collect it.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"canBePatient"
"h_canNavigateUnderwater"
"h_canArtificialMorphCrystalFlash"
{
  "or": [
    "h_canArtificialMorphPowerBomb",
    {
      "and": [
        {
          "itemNotCollectedAtNode": 7
        },
        "canRiskPermanentLossOfAccess"
      ]
    }
  ]
}
{
  "or": [
    "HiJump",
    "Gravity",
    "canSpringBallJumpMidAir",
    {
      "and": [
        "canCrouchJump",
        "canTrickyUseFrozenEnemies"
      ]
    }
  ]
}
{
  "autoReserveTrigger": {}
}
From: 10
Direct G-Mode Morph On Ledge Left of Morph Tunnel Item
To: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)

Overloading the PLMs can be done with as few as 2 Power Bombs if they are placed precisely. Place them two ledges above the item - to the left of the morph tunnel item. It is important that they are placed on either of the flat tiles, not the sloped tile on the right.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canNavigateUnderwater"
"h_canArtificialMorphPowerBomb"
{
  "or": [
    "h_canArtificialMorphPowerBomb",
    {
      "and": [
        {
          "itemNotCollectedAtNode": 7
        },
        "canRiskPermanentLossOfAccess"
      ]
    }
  ]
}
From: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)
To: 6
Speed Blocked Item

Samus can Crystal Flash to have enough Energy to take a crab hit or to get some Reserve Energy, but then she will not be able to use X-Ray to exit G-Mode, and will require a Reserve Trigger. The Crystal Flash needs to be done before unmorphing, while being careful not to kill the global crab. Samus then needs to jump into the speed-locked item and hit the crab to trigger Reserves and exit G-Mode. This can be done with HiJump, Gravity, Spring Ball, or Ice. Turn around while inside the item to collect it.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"canBePatient"
"h_canNavigateUnderwater"
"h_canArtificialMorphCrystalFlash"
{
  "or": [
    "Gravity",
    "HiJump",
    "canSpringBallJumpMidAir",
    {
      "and": [
        "canCrouchJump",
        "canTrickyUseFrozenEnemies"
      ]
    }
  ]
}
{
  "autoReserveTrigger": {}
}
{
  "obstaclesCleared": [
    "B"
  ]
}
From: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)
To: 6
Speed Blocked Item

Freeze a crab on the edge of the speed blocks, such that Samus can jump inside and stand on the crab. It is important to freeze the crab with all other beams turned off, so that the crab has 30 remaining Energy or less. Place a Bomb, then quickly stand and use X-Ray to exit G-Mode before it goes off. Rotate to touch the item before the crab dies and to Kago the bomb blast. It is important to Kago the bomb blast, because even suitless, the Bomb blast will boost Samus and she will be stuck in the speed blocks (unlike a Power Bomb blast).

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"canBePatient"
"h_canNavigateUnderwater"
"canTrickyUseFrozenEnemies"
{
  "or": [
    "Gravity",
    "HiJump",
    "canCrouchJump",
    "canSpringBallJumpMidAir"
  ]
}
"h_canUseMorphBombs"
"canKago"
From: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)
To: 6
Speed Blocked Item

Freeze a crab on the edge of the speed blocks, such that Samus can jump inside and stand on the crab. Place a Power Bomb, then quickly stand and use X-Ray to exit G-Mode before it goes off. Rotate to touch the item before the crab dies. It is important to turn Gravity off beforehand, or the Power Bomb will boost Samus and she will be stuck in the speed blocks.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"canBePatient"
"h_canNavigateUnderwater"
"canTrickyUseFrozenEnemies"
{
  "or": [
    "Gravity",
    "HiJump",
    "canCrouchJump",
    "canSpringBallJumpMidAir"
  ]
}
{
  "disableEquipment": "Gravity"
}
"h_canUsePowerBombs"
From: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)
To: 6
Speed Blocked Item

Freeze a crab on the edge of the speed blocks, such that Samus can jump inside and stand on the crab. Exit G-Mode and rotate to obtain the item. Samus will now be stuck on the crab, and if it thaws and hits her, she will be pushed up and stuck in the speed blocks.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"canBePatient"
"h_canNavigateUnderwater"
"canTrickyUseFrozenEnemies"
{
  "or": [
    "Gravity",
    "HiJump",
    "canCrouchJump",
    "canSpringBallJumpMidAir"
  ]
}

Clears obstacles: C

From: 12
G-Mode Junction By Middle Right Door
To: 10
Direct G-Mode Morph On Ledge Left of Morph Tunnel Item

Climb to the ledge left of the morph tunnel item. With Ice, carefully and quickly freeze the last crab high enough to use as a platform. With a slow ascent, such as with Spring Ball and Ice, the crab will need to circle the entire room, it is possible to use a Super when it passes the speed blocks to speed this up significantly.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
{
  "obstaclesCleared": [
    "B"
  ]
}
"h_canNavigateUnderwater"
{
  "or": [
    "canGravityJump",
    {
      "and": [
        "Gravity",
        "canWalljump"
      ]
    },
    {
      "and": [
        "Gravity",
        "canTrickyUseFrozenEnemies"
      ]
    },
    {
      "and": [
        "HiJump",
        {
          "or": [
            "canSpringBallJumpMidAir",
            {
              "and": [
                {
                  "notable": "Underwater Walljumps"
                },
                "canUnderwaterWalljump"
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        "HiJump",
        "canTrickyUseFrozenEnemies",
        {
          "or": [
            "canCrouchJump",
            "canDownGrab"
          ]
        }
      ]
    },
    {
      "and": [
        "h_canMaxHeightSpringBallJump",
        "canTrickyUseFrozenEnemies",
        "canBeVeryPatient"
      ]
    }
  ]
}
From: 12
G-Mode Junction By Middle Right Door
To: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)

Place bombs against the speed blocks until they are overloaded. With a slow ascent, such as with Spring Ball and Ice, the crab will need to circle the entire room, it is possible to use a Super when it passes the speed blocks to speed this up significantly.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canUseMorphBombs"
"h_canNavigateUnderwater"
{
  "or": [
    "canGravityJump",
    {
      "and": [
        "Gravity",
        "canWalljump"
      ]
    },
    {
      "and": [
        "Gravity",
        "canTrickyUseFrozenEnemies"
      ]
    },
    {
      "and": [
        "HiJump",
        {
          "or": [
            "canSpringBallJumpMidAir",
            {
              "and": [
                {
                  "notable": "Underwater Walljumps"
                },
                "canUnderwaterWalljump"
              ]
            }
          ]
        }
      ]
    },
    {
      "and": [
        "HiJump",
        "canTrickyUseFrozenEnemies"
      ]
    },
    {
      "and": [
        "h_canMaxHeightSpringBallJump",
        "canTrickyUseFrozenEnemies",
        "canBeVeryPatient"
      ]
    }
  ]
}
{
  "or": [
    {
      "and": [
        "Gravity",
        "h_canUseSpringBall"
      ]
    },
    {
      "and": [
        "HiJump",
        "h_canUseSpringBall"
      ]
    },
    {
      "and": [
        "Gravity",
        "canCeilingBombJump"
      ]
    },
    "canBeVeryPatient"
  ]
}
From: 13
G-Mode Morph Junction By Middle Right Door
To: 10
Direct G-Mode Morph On Ledge Left of Morph Tunnel Item

This is a long climb, and getting around the fish under the speed blocks can be tricky or slow.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canNavigateUnderwater"
{
  "obstaclesCleared": [
    "B"
  ]
}
{
  "or": [
    {
      "and": [
        "Gravity",
        {
          "or": [
            "h_canArtificialMorphJumpIntoIBJ",
            "h_canArtificialMorphDoubleBombJump",
            "h_canArtificialMorphStaggeredIBJ",
            {
              "and": [
                "h_canArtificialMorphIBJ",
                "canBeVeryPatient"
              ]
            },
            {
              "and": [
                "h_canArtificialMorphIBJ",
                "h_canArtificialMorphPowerBomb"
              ]
            },
            {
              "and": [
                "h_canArtificialMorphSpringBall",
                "HiJump"
              ]
            },
            {
              "and": [
                "h_canArtificialMorphSpringBall",
                "canGravityJump"
              ]
            }
          ]
        }
      ]
    },
    "h_canArtificialMorphDoubleSpringBallJump"
  ]
}
From: 13
G-Mode Morph Junction By Middle Right Door
To: 11
G-Mode Junction Below Speed Blocks (Overloaded PLMs)

This is a long climb, and getting around the fish under the missiles can be tricky or slow. Place bombs against the speed blocks until they are overloaded.

Requires:

"canEnterGMode"
{
  "notable": "G-Mode Overload Speed Blocks then use Global Crab"
}
"h_canNavigateUnderwater"
{
  "or": [
    {
      "and": [
        "h_canArtificialMorphIBJ",
        "Gravity",
        {
          "or": [
            "h_canArtificialMorphJumpIntoIBJ",
            {
              "and": [
                "h_canArtificialMorphSpringBall",
                "HiJump"
              ]
            },
            {
              "and": [
                "h_canArtificialMorphSpringBall",
                "canGravityJump"
              ]
            },
            "h_canArtificialMorphDoubleBombJump",
            "h_canArtificialMorphStaggeredIBJ",
            "canBeVeryPatient",
            "h_canArtificialMorphPowerBomb"
          ]
        },
        {
          "or": [
            "h_canArtificialMorphSpringBall",
            "h_canArtificialMorphCeilingBombJump",
            "canBeVeryPatient"
          ]
        }
      ]
    },
    "h_canArtificialMorphDoubleSpringBallJump"
  ]
}